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Full Pixi Poxi Autorunner Lab update
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What changed
- Events
- Gameplay
Pixi Poxi Autorunner Lab changes
We are finally releasing our game Pixi Poxi!
Hi everyone, my name is Christian and I'm part of the Ghost Creative team. Pixi Poxi is finally out of early access. This game is more of a personal project of mine, although I did have help from other team members in the areas where I struggled the most.
in case you didn't know Pixi Poxi is a challenging autorunner rage puzzle platform game that will test the limits of your gaming skills.
It initially started as a short project to participate in an event (where we won our first award as a studio). After that, the game was put on hold while I prioritized other projects. We eventually used it to learn how Steam worked while preparing everything for Beacon of Neyda. After that whole journey, it deserved to be finished, and after a long time and working on it in my spare time, I finally reached the release version.
And now what?
So beyond general maintenance and bug fixes, Pixi Poxi isn't a priority for the studio, as we're more focused on maintaining Beacon of Neyda and developing new projects. However, we'll always keep an eye on Pixi Poxi for future improvements or updates and if there's player interest, I'd be happy to return to the game and add more content. I hope you enjoy the game as it is now.
Thanks everyone!
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