What changed
1 fix1 addition0 changes0 removals
fixedGameplay - Pause menu - Reset button now works - Pause menu - ESC button now works to exit pause menu - Fixed bug that caused the character to stretch permanently - Fixed strange collisions in different levels - The CTRL button now activates a time acceleration (if I see that it is a function that players like, it will be added to the Xbox controller controls as well) - The mouse was visible after returning from the pause menu, that was resolved now it is invisible when returning to the game.
addedGame Overview -Part of the feedback was that the level backgrounds looked too simple, so I decided to add better art... it's difficult to make other types of changes to the background because of the chosen aesthetic. - Internal programming and game organization changes, this improves overall performance. - Added to the credits our Patreon supports
Pixi Poxi Autorunner Lab changes
fixedGameplay - Pause menu - Reset button now works - Pause menu - ESC button now works to exit pause menu - Fixed bug that caused the character to stretch permanently - Fixed strange collisions in different levels - The CTRL button now activates a time acceleration (if I see that it is a function that players like, it will be added to the Xbox controller controls as well) - The mouse was visible after returning from the pause menu, that was resolved now it is invisible when returning to the game.
addedGame Overview -Part of the feedback was that the level backgrounds looked too simple, so I decided to add better art... it's difficult to make other types of changes to the background because of the chosen aesthetic. - Internal programming and game organization changes, this improves overall performance. - Added to the credits our Patreon supports
After carrying out a QA test with the initial version of early access, we recompiled different bugs and feedback given by players, this small update seeks to address what was reported.
Gameplay - Pause menu - Reset button now works - Pause menu - ESC button now works to exit pause menu - Fixed bug that caused the character to stretch permanently - Fixed strange collisions in different levels - The CTRL button now activates a time acceleration (if I see that it is a function that players like, it will be added to the Xbox controller controls as well) - The mouse was visible after returning from the pause menu, that was resolved now it is invisible when returning to the game.
Game Overview -Part of the feedback was that the level backgrounds looked too simple, so I decided to add better art... it's difficult to make other types of changes to the background because of the chosen aesthetic. - Internal programming and game organization changes, this improves overall performance. - Added to the credits our Patreon supports