Update log
Full Pixelpusher update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Server
Gameplay
Zealot
Increase siphon life radius (0.65 -> 0.75 m)
Increase overseer acceleration (6.45 -> 7.00 m/s^2)
Decrease overseer terminal velocity (2.05 -> 1.96 m/s)
Phantom
Restrict drone teleportation and healing to drones within its control radius
Reduce game world size for team deathmatch games of fewer than 16 players
Reduce respawn time for small team deathmatch games (down to 5 s for 8 or fewer players)
Bots
Adjust avoidance of siphon life for overseers and drones
Tweak avoidance of psionic storm for drones
Misc
Fix: Show the correct class ability for zealot at the bottom-left of the screen
Server
Allow changing game modes without restarting the server
The new game mode will be used for new games
Source
