Update log
Full Pixelpusher update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
Gameplay
Archon class: Psi-shockwave
Now stuns overseers on hit for 0.75 s
Overseers only partially in the psi-shockwave on hit will be stunned for only a portion of the full duration
Stun interrupts blink cast
Decrease minimum cast delay (600 ms -> 500 ms)
Increase travel speed (2.16 m/s -> 2.28 m/s)
Increase rate of expansion (expansion half-life: 0.8 s -> 0.75 s)
Phantom class: Blink
Place the drones in a tighter formation during teleportation
The 6-drone formation is unchanged
Team Deathmatch mode
Reduce respawn time (8 s -> 6 s)
Bots
Make psi-shockwaves deter bots from pursuing enemy overseers
Fixes
Fix random crashes during multiplayer games, probably
Source
