In this update13
Full notes
Full Pixelords update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Store
- Fixes
- Performance
Pixelords changes
Hello, this is BBokGames.
Here are the patch notes for v0.3.2.
Developer's Note
This v0.3.2 update includes a large-scale balance overhaul of Trial mode.
The direction of this patch was decided based on feedback from many of you. Thank you so much for sharing your valuable opinions — your feedback continues to be a huge help in improving the game.
Most of the previous blessings consisted of simple stat-increase effects, and we felt the impact and fun of choosing a blessing wasn't strong enough.
To address this, we removed all previous blessings and replaced them with entirely new ones. The redesigned blessings are each built with a clearer identity and special abilities, so you can feel a real sense of fun and change in battle from the moment you choose one.
We also improved the overall structure and balance of blessing synergies so their appeal comes through more clearly.
Alongside this, we've added a new unit and made various quality-of-life improvements and bug fixes.
We'll keep improving to make Trial mode even more fun.
Thank you.
New
NEW UNIT - BRRR
An attack-type 1-cost Ice unit.
A simple unit that appears without any dedicated skill.
TRIAL HALL OF FAME
Added the Trial Hall of Fame.
You can view the top 3 records for each season, grouped by party size.
TRIAL RANKING DECK VIEW
You can now view other players' deck compositions in the Trial rankings.
See which units and spells your opponents used.
NEW REWARDS
Added rank-based border rewards for Trial Season 3.
Bug Fixes
Fixed Ifrit's skin acquisition description not matching the actual method.
Fixed hit effects being drawn behind units.
Fixed status effect stacks not displaying once they exceeded 255 in the unit info panel.
Improvements
Added Ifrit, Winky, and Brrr to the Trial enemy spawn pool.
Performed overall optimization.
Removed Ifrit's unused mana gauge.
Homing projectiles now ignore other units in their path and always hit their original target.
Added hit motions to arrow-type projectiles.
Improved unit, spell, emoji, and skin deck sorting.
Balance Adjustments
TRIAL
Blessing offer interval 2 → 3
Blessing reroll cost 3 → 2
Max blessing capacity 20 → 10
Unit deploy cost limit 20 → 14
Coins per floor 4 → 5
Hero enhancement available from floor 5 → 3
Adjusted hero enhancement coin costs and stat gains.
Support-type units no longer appear as Trial bosses.
BLESSING SYNERGY
Changed from cumulative per-tier synergy effects to only the highest tier's effect being applied.
HERO ARCHER
ATK coefficient per level -15%
Move Speed per level +1
HERO WARRIOR
Cooldown per level +1
HERO HEALER
Cooldown per level +1
Effect power per level -15%
Thank you!
Source
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