In this update15
Full notes
Full Pixelords update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Events
- Fixes
- Security
Pixelords changes
Hello, this is BBokGames.
Here are the patch notes for v0.3.0.
Developer's Note
This v0.3.0 update adds two new units.
The newly added units are Ifrit, an attack-type 3-cost Fire unit, and Winky, a support-type 2-cost Light unit. You can find more details in the New section below.
This update also includes various bug fixes and quality-of-life improvements.
Lately we've been receiving a lot of feedback from many of you. We can't reflect every suggestion right away, but we'll keep improving to deliver a satisfying experience to as many players as possible.
Also, as of yesterday the App Store release is complete, so Pixelords is now playable on Google Play, the App Store, and Steam. Store reviews are a huge help for development and service improvements, so we'd truly appreciate it if you left a review after playing.
Thank you as always for playing.
Feel free to send any feedback or suggestions through Discord anytime.
New
NEW UNIT - IFRIT
An attack-type 3-cost Fire unit.
Normally attacks from range, but when an enemy gets close, creates a pillar of flame in hand to attack for 140% of its ATK.
On the melee attack, grants itself a 45% ATK increase buff for 1.5s.
NEW UNIT - WINKY
A support-type 2-cost Light unit.
The first standard support-type unit.
Follows allies and fires healing orbs, restoring HP equal to its ATK on hit.
Has a 30% chance to grant a regen buff that heals for 15% of its ATK over 3s.
NEW SKINS
Steam post image Steam post image
Added Emerald Winky. Obtainable as a drop in Trial mode.
Added Ashen Ifrit. Obtainable as a drop in Trial mode.
NEW EVENT
Added the Arena Friendly Match event.
Playing Arena Friendly Matches with a friend grants honor rewards, with a limited-edition icon as the final reward.
NEW ACHIEVEMENT
Added an Arena Friendly Match play achievement.
Bug Fixes
Fixed the Limitless blessing's Max HP increase not being applied.
Fixed blessing acquisition effects not being displayed.
Fixed allies being knocked back when a healer unit healed them due to certain blessing effects.
Fixed Emberling's skin being applied incorrectly.
Discovered and patched a security vulnerability.
Fixed certain rules not being applied in Arena Friendly Matches.
Fixed the result floor being recorded one floor higher than actual when a Trial ended.
Fixed survival time intermittently not accumulating during Trials.
Fixed survival time being intermittently recorded inaccurately during Trials.
Fixed party member info intermittently missing from Trial match records.
Fixed hero units fully recovering HP after a Trial migration.
Fixed owned blessings intermittently not being restored after a Trial migration.
Fixed a blessing appearing one extra time after a Trial migration.
Fixed blessing reroll counts being reset after a Trial migration.
Fixed an auto-selected blessing intermittently disappearing after a Trial migration.
Fixed boss blessing rewards intermittently disappearing after a Trial migration.
Fixed boss rewards being obtained twice after a Trial migration.
Improvements
Improved font readability.
Added stat tooltips to the unit info panel.
Improved the display of applied effects (buffs) in the unit info panel.
Improved passive effect display in the unit info panel.
The unit info panel now shows Heal Received Rate and Multitarget stats.
Improved the display of currently owned blessings.
Blessing synergy effect icons are now shown in Trials.
Arena Friendly Match play is now included in achievement conditions.
The intro screen now indicates Friendly Match during Arena Friendly Matches.
Moved the exit and surrender buttons from the options panel to the top panel of each game mode.
Moved Sandbox mode to the battle panel.
Host migration no longer occurs below Trial floor 5; the match now ends immediately instead.
Rewards can no longer be obtained when ending below Trial floor 2.
Balance Adjustments
HERO WARRIOR - BUFF
HP 1320 → 2200
ATK 90 → 108
Attack Cooldown 1.2 → 1
Move Speed 2.8 → 2.9
HERO HEALER - BUFF
ATK 37 → 52
Cooldown 1.4 → 1.2
Attack Range 4.3 → 6
TOADIE
HP 440 → 640
Move Speed 2.8 → 2.2
ATK 40 → 20
Cooldown 1.0 → 1.2
Removed the on-hit instant damage effect
Reflects 30% of damage taken back to the attacker
DART FROG
Cooldown 0.8 → 1.0
SPEAR FROG
HP 410 → 480
Removed the existing on-attack damage-over-time effect
When hit at 30% HP or below, ATK +60% for 2s
EMBERLING
HP 380 → 300
ATK 43 → 25
Move Speed 3 → 3.4
Removed the existing on-attack damage-over-time effect
On death, deals instant damage equal to 1000% of its ATK to the killer
GRUMPY MOLE
ATK 24 → 20
Cooldown 1.2 → 1.3
Removed the existing on-hit stat debuff effect
On hit, ATK Speed +8% for 2s (stacks up to 7)
ROYAL INFANTRY
On-hit self-heal chance 35% → 55%
Thank you!
Source
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