In this update11
Full notes
Full Pixelords update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, this is BBokGames.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Performance
- Events
Pixelords changes
Here are the patch notes for v0.0.8.
New
Defeating a boss in Trial now grants 2 additional blessings.
Bug Fixes
Fixed an issue where unit skill activation conditions were applied abnormally in certain situations.
Fixed an issue where Bone Dough and Skeleton Wraith would not attack and run away.
Fixed an issue where Royal Captain's skill was not stacking.
Fixed an issue where multi-target was not applied to Support units.
Fixed an issue where Hero HP was fully restored upon HP level-up.
Fixed an issue where harmful OnHitTarget effects from Support units were also applied to allies.
Fixed an issue where actual experience gain and UI slider display did not match.
Fixed an issue where the experience gain popup was not displayed in Arena Normal games.
Fixed an issue where the experience gain condition name was empty in Solo Trial experience popup.
Fixed an issue where cooperative experience bonus in Trial was only granted to the host.
Improvements
Performed overall optimization.
Improved unit combat AI for smarter behavior.
Cunning personality units now lock onto their target until it dies, instead of constantly switching to the lowest HP enemy.
Trial rankings are now submitted based on the initial party size.
Improved the Profile Card UI.
Changed camera position movement to mouse left-click.
Current blessings are now displayed during Trial.
Clicking the Hero upgrade button now zooms the camera in on the Hero.
Added an auto formation restore toggle for Trial.
Improved the Battle Monitor slot UI.
Balance Adjustments
[Arena]
Removed Guardian buff from Arena rules.
[Hero - Buff]
Revive cost: 5 → 4
Warrior
HP: 800 → 1070
Attack: 40 → 70
Archer
HP: 470 → 610
Attack: 34 → 50
Movement speed: 3 → 3.2
Healer
HP: 600 → 800
Attack: 24 → 32
Movement speed: 2.7 → 2.8
Range: 10 → 5
[Units]
Rebalanced all 1-cost units.
Rebalanced all 2-cost units.
[Max Blessings]
Increased maximum blessing capacity.
30 → 50
[Trial Blessings]
(Epic) Blessing of Purification removed
(Common) Fighting Instinct removed
(Epic) Blessing of Abundance added: Increases coin gain per round (+2)
(Epic) Increase Request added: Deploy cost limit +12
(Common) Developer Mistake added: All units HP 25%, Attack 25%, Attack Speed 15%, Movement Speed 15%
(Legendary) Midas Touch buff: Coin gain 3 → 5
- (Common) Balanced Blessing buffMovement Speed +5% added
(Common) Arcane Surge buff: Max Mana 12% → 20%
(Common) Mana Well buff: Mana Regen 20% → 35%
(Common) Mana Flow buff: Mana Regen 20% → 40%
(Epic) Sealing Touch buff: Silence chance 12% → 20%
(Epic) Vampiric Fangs buff: Proc chance 40% → 60%
(Epic) Rush Instinct buff: Movement Speed increase 8% → 10%
(Legendary) Mana Overload buff: Max Mana 40% → 50%
(Legendary) Dread of the Battlefield buff: Attack Speed 20% → 30%, Stun chance 15% → 20%
[Prosperity Relic - Nerf]
Level 5 win coin bonus: +3 → +1
[Experience Rewards]
Trial XP per floor: 30 → 50
Multiplayer party bonus
2-player party: 1.2x → 1.5x
3-player party: 1.4x → 2x
4-player party: 1.5x → 3x
Expedition
Normal stage: 60 → 70
Boss stage: 150 → 170
Arena Normal
Loss: 80 → 100
Win: 130 → 150
3-win streak: 150 → 250
Arena Ranked
Loss: 120 → 150
Win: 200 → 300
3-win streak: 230 → 450
Thank you!
Source
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