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Steam News17 August 201510y ago

Nom Nom Galaxy Version 1.01 Patch

Patch Day, Astroworkers! We have a small patch this week to address some save data issues as well as fix some problems that were causing black screens for some of you.

Full notes

Full PixelJunk™ Nom Nom Galaxy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition3 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • Server
  • UI and audio
changedPatch Day, Astroworkers! We have a small patch this week to address some save data issues as well as fix some problems that were causing black screens for some of you. We've also brought back GSA-002, the 2nd tutorial planet, which includes some more advanced gameplay tips. This planet previously required completion to advance, but is now optional. We're continuing to work on improving online stability and should have another patch later this month. Version 1.01 Change log Fixed bug where client progress data was overwritten with host progress data.
changedClient changed an option on the pause menu, which was then autosaved.
fixedChanged not to overwrite client data with host data. Fixed bug where client factory data was overwritten with host factory data.
addedIf the host disconnects for some reason, the host migrates to another person but the original host's data overwrites the new hosts data.
fixedWill display an error message and pause the game when a host disconnect is detected, then back out to the planet select screen when the dialog box is closed. Fixed bug where game crashed when starting SOOP with a conquest factory
fixedChanged not to crash Fixed bug where game crashed when resuming SOOP game

Patch Day, Astroworkers! We have a small patch this week to address some save data issues as well as fix some problems that were causing black screens for some of you. We've also brought back GSA-002, the 2nd tutorial planet, which includes some more advanced gameplay tips. This planet previously required completion to advance, but is now optional. We're continuing to work on improving online stability and should have another patch later this month. Version 1.01 Change log Fixed bug where client progress data was overwritten with host progress data.

  • Condition

Client changed an option on the pause menu, which was then autosaved.

  • Fix

Changed not to overwrite client data with host data. Fixed bug where client factory data was overwritten with host factory data.

  • Condition

If the host disconnects for some reason, the host migrates to another person but the original host's data overwrites the new hosts data.

  • Fix

Will display an error message and pause the game when a host disconnect is detected, then back out to the planet select screen when the dialog box is closed. Fixed bug where game crashed when starting SOOP with a conquest factory

  • Condition

Data saved with a dirt block inside a factory (in item state)

  • Fix

Changed not to crash Fixed bug where game crashed when resuming SOOP game

  • Condition

Invalid data saved when exiting pause menu

  • Fix

Improved data load Gameplay Adjustments

  • GSA-002 (2nd tutorial) returned, made optional

Other bug fixes

  • Fixed bug where game did not run properly in Steam offline mode

  • Fixed bug where game crashed when choosing Control Map on in-game options menuグ

  • Fixed bug affecting scrolling on leaderboards

  • Fixed bug where Very Yummy soups were not counting toward Astropins

  • Fixed bug where conquest factory was loaded when "no factory" option was chosen in SOOP

Source

Steam News / 17 August 2015

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