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Steam News25 February 20264mo ago

Enemy levels now visible

To make combat outcomes more predictable, enemy levels are now visible. We've also adjusted the levels of several monsters to improve overall balance, and we plan to continue refining this in upcoming updates.

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What changed

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  • Balance
changedTo make combat outcomes more predictable, enemy levels are now visible. We've also adjusted the levels of several monsters to improve overall balance, and we plan to continue refining this in upcoming updates.

Pixelance changes

changedTo make combat outcomes more predictable, enemy levels are now visible. We've also adjusted the levels of several monsters to improve overall balance, and we plan to continue refining this in upcoming updates.

To make combat outcomes more predictable, enemy levels are now visible. We've also adjusted the levels of several monsters to improve overall balance, and we plan to continue refining this in upcoming updates.

Source

Steam News / 25 February 2026

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