Full notes
Full Pixel Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Pixel Wars changes
Fixed resource collectors gathering invisible trees/rocks sometimes - Reduced minotaur damage and increased cost and build time to make it less overpowered - Increased defense tower health to make it take longer to destroy - Reduced health of logger, mason, barracks, and beastmaster buildings to make them take less time to destroy - Added more frogs and snails to the level and reduced their health to encourage leveling up - Trees and rocks can now be walked through to eliminate collectors walking long distances to gather nearby resources - Added team color markers to buildings to help identify which team they belong to
Source
Changelog.gg summarizes and formats this update. How we read updates.
