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Steam News31 March 20263mo ago

Patch notes for March 31

New monster damage system added to the game. Now some wizard monsters can do Area damage. We have changed "Life leech" system. Now it works with your Stamina.

Full notes

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What changed

1 fix2 additions2 changes0 removals
  • Balance
  • Gameplay
  • Fixes
addedNew monster damage system added to the game. Now some wizard monsters can do Area damage.
changedWe have changed "Life leech" system. Now it works with your Stamina. By default you can have 50 stamina points and it regenerates 10 every second. You can see the Stamina bar on top of character. When you leech life, the points will be taken from Stamina first and provide you life leech depending on how much leech you will get.
addedAdded a new empowered unique "Signet of the First Warden".
changedMonster damage cap is increased to 15.000. Game was becoming too easy in endgame as you would be immortal with 20.000 life and a leech node.
fixedFixed an issue with Comet not targeting same monster if allocated "2 more comet" node.
  • New monster damage system added to the game. Now some wizard monsters can do Area damage.

  • We have changed "Life leech" system. Now it works with your Stamina. By default you can have 50 stamina points and it regenerates 10 every second. You can see the Stamina bar on top of character. When you leech life, the points will be taken from Stamina first and provide you life leech depending on how much leech you will get.

  • Added a new empowered unique "Signet of the First Warden".

  • Minions became smarter. Now Priest minion can heal all allies including other minions and party members.

  • Monster damage cap is increased to 15.000. Game was becoming too easy in endgame as you would be immortal with 20.000 life and a leech node.

  • Fixed an issue with Comet not targeting same monster if allocated "2 more comet" node.

Source

Steam News / 31 March 2026

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