In this update10
Full notes
Full Pixel Starships 2 update
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What changed
- Gameplay
- UI and audio
- Store
- Performance
- Server
- Fixes
Pixel Starships 2 changes
Patch Notes β v0.9.105
π Major Features
ποΈ Bedroom Prestige & Egg Hatching System
Prestige System: Unlocked the Prestige feature for eligible crew members residing in the Bedroom! Prestige crew members to reset and upgrade them with enhanced potential.
- Egg HatchingHatch eggs through the new prestige progression line to gain powerful new recruits.
β»οΈ Recycling (Sacrifice) System
- Sacrifice FeatureIntroduced the new Sacrifice/Recycle system, allowing you to recycle crew members and items into valuable formulas and resources.
UI & Yield Updates: Upgraded the Sacrifice panel layout to support up to four distinct yield cells with clear resource breakdowns.
π New Event Promotion
- Dove Boxesnew prestige, memory eraser, laxative boxes are available in dove shop!
π Gameplay & System Enhancements
- Time-Based FTL Starbux JumpsAdded a time-based Starbux conversion option to instantly complete FTL jumps.
FTL Zero-Charge Escape: Escaping battle via FTL with zero charges remaining no longer automatically counts as forfeiting the match.
Inbox Resource Optimization: Spending Starbux on room upgrades now automatically prioritizes collecting uncollected resources from your inbox first.
- Resource Preservation FixFixed an issue where uncollected Minerals or Gas in rooms would disappear when moving or deselecting rooms.
- Fleet Council ValidationImproved onboard validation mechanics for Fleet Council features.
π¨ UI & Quality of Life Improvements
- Rearm Menu OverhaulUpdated the Rearm panel to properly handle instant-build ammo types (such as EMP Cannons and pods) and accurately reflect refilled room ammo.
- Dedicated Weapon Shop ButtonAdded a distinct shop button specifically for purchasing weapons.
AI Editor Improvements:
Fixed drag-and-drop snapping issues on mobile devices.
Corrected AI condition selection auto-scrolling and resolved drag exceptions.
Restored missing options in the Extraction Room AI action list.
Marketplace Enhancements:
Corrected market sale timers showing 1 day remaining for 2-day sales.
Clarified exact Starbux prices on market listings.
Fixed market listing issues for the Memory Eraser item.
- Chat StabilityFixed an issue preventing chat channels from automatically re-subscribing after switching servers.
- Visual PolishCorrected ship scaffolding centering and scaling.
π οΈ Bug Fixes & Technical Optimizations
Combat & Visual Fixes
Fixed a severe frame rate drop that occurred when launching Boarding Pods.
Fixed a bug causing weapon laser beams to persist on-screen after striking targets.
Fixed missiles spawning on the ally side during battle previews.
Fixed the Room Oxygen danger overlay failing to trigger when oxygen dropped to 0%.
Fixed enemy withdrawals accidentally consuming FTL cores during offline battles.
Resolved a bug where robots were missing from crew battle reports.
UI & Economy Fixes
Fixed a bug where canceling crew level-ups locked resources until a client restart.
Fixed an issue where ship hull restoration did not fully restore hull health.
Corrected display colors for negative trophy adjustments and negative PvP opponent resource values.
Fixed incorrect crew room bonus displays and training point readouts.
Fixed an error that occurred when trying to borrow too many crew members.
Resolved an exception error when opening the Savy Account panel.
Fixed an issue where research items were not displaying in the laboratory interface.
π Content & Balance Changes
Legendary Crews are now available to unlock
New Crews: Pinkzilla, King Dong, Celestial Sprite, Loong, Infernal Alchemist
New visual changes to some crew displays
Slightly reduced build duration for early level bedrooms
LLPVP Matchmaking and scoring changes: Legendary League will now ignore immunity while matching other Legendary League players for one time per day. After this, LLPVP members will be able to match other leagues.
Source
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