Update log
Full Pixel Starships 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
- Balance
- UI and audio
- Fixes
Pixel Starships 2 — Update 0.8.91
Commanders — Update 0.8.91 is live! This patch introduces major platform support improvements, performance upgrades, new systems, and a long list of polish and fixes as we prepare for upcoming feature launches.
🚀 New Platform & System Features
Added Google Play Game Services & Apple Game Center support for seamless cross-platform identity and achievements.
TikTok integration added for improved sharing and community features.
New Shortcut: System Travel Button for faster navigation.
New mechanic: Room targeting is now restricted by room size, improving tactical depth and clarity.
🛠 Content & Upcoming Releases
New Equipment arriving later this month:
Power Set
Electrician Set
Cold Set
New Guardian balance updates ahead of the feature launch.
New module levels available.
3 new crew designs added.
New Visiri crews added.
Higher-tier gear sets unlocked.
⚔ Gameplay Improvements
Improved Surprise Mission AI opponents.
Slightly adjusted main storyline difficulty curve.
Fixed issue where single-player storyline could become stuck.
Fixed border crew pathfinding on modules.
Fixed incorrect trophy display in PvE missions.
Improved chat and market responsiveness.
Updated various room upgrade resource requirements (some now use Gas instead of Minerals).
Increased mid-tier crew level-up gas requirements.
🔧 Bug Fixes & UI Improvements
Fixed PvP timer and matchmaking timeout issues.
Fixed a PvP sidewall exception.
Fixed ship layout crash issue.
Fixed health bar display bug in PvP.
Fixed UI purchase errors.
Fixed crew stat and training cost display.
Fixed leaderboard UI to allow profile preview.
Fixed Starlog display bugs.
Fixed dialogue scene background loading issues.
Removed repeated or unnecessary confirmation alerts.
Ship upgrade screen now shows more detailed information.
Improved room detail panel UI.
Improved fleet UI refresh performance while making edits.
🎨 Graphics & Performance
Added new graphics system for faction armor blocks.
GPU rendering batch optimization for smoother performance.
Improved graphics updater process for certain block types.
📌 Additional Fixes & Polish
Fixed galaxy travel timer synchronization.
Improved matchmaking and travel logic stability.
Minor improvements to mission logs, targeting logic, and crew simulation systems.
Thank you for continuing to help shape Pixel Starships 2 during development.
If you encounter bugs or have feedback — report via Discord or the in-game system.
Source
