Full notes
Full Pixel Poops update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
Pixel Poops changes
What is Pixel Poops Number Two?
Developed from the ground up for NES by Techmaster Games, Pixel Poops Number Two is the next generation of Pixel Poops: a full sequel that challenges you to clear dozens of unique levels! It features adorable, all-new pixel art graphics and animation, and brand new music and sound effects from CosmicGem and Shiru8Bit! Plus, you can grab a friend and enjoy two-player simultaneous play!
Unlike the original Pixel Poops’ focus on score attack, Pixel Poops Number Two’s focus is on completing the 40 challenging levels. Do you have the skills to clear them all? Time to find out!
Getting Started
When you launch Pixel Poops on Steam, if you also own Pixel Poops Number Two, a menu will appear asking you which game you wish to play. Choose “Play Pixel Poops Number Two.” The FCEUX emulator will launch and automatically load Pixel Poops Number Two. You’ll then proceed to the title screen.
At this time, it’s strongly recommended to go to Options > GamePad Config, and configure your keyboard or gamepad the way you like. Don’t forget to configure player two also, if you’ll be playing with a friend!
Finally, use the SELECT button to change between a 1-player or 2-player game. Press START to begin.
Controls
D-Pad: move around A Button: poop / eat B Button: not used Start Button: pause/resume
How To Play
Objective: Use maximum-size poops to eliminate enough joggers to clear each stage.
Happy, motivated joggers are pushing themselves to their limits, making strong efforts to meet their fitness goals! This is very offensive and upsetting to you, so you’re going to stop them the only way you know how: with poop. A lot of poop.
Press and hold the A button to poop. As you hold the button, your poop will grow until it reaches maximum size. As this happens, your poopmeter (located below your score) will also decrease. If it’s completely empty, you won’t be able to poop.
To replenish the poopmeter, head to a taco stand! Position yourself over the “EAT!” space, then hold the A button to eat. The meter will fill right up.
Joggers will enter the stage from one edge of the screen and run straight forward. If they reach a wall or obstacle, they will turn in a random direction. If a jogger encounters a poop that is below maximum size, they will stop moving temporarily, but after a brief pause, the poop will disappear and the jogger will keep going. If a jogger touches a maximum-size poop, they will be eliminated along with the poop and you’ll score points!
If a jogger is able to leave the screen, you lose one “miss.” Be careful! Depending on the path they take, joggers do not need to traverse the entire length of the screen in order to leave. They can even leave via the same edge they entered from!
You begin each stage with 5 “misses,” and the number remaining is displayed in the top center of the screen. Immediately below that is the number of joggers you need to eliminate to clear the stage, which can vary. Bring that number down to 0 and the stage is cleared. If you run out of “misses” before that happens, the game is over!
Each of the 5 worlds consists of 8 stages; clear all 8 to proceed to the next world. If you fail, you will be able to Continue a limited number of times, but you’ll be sent back to the beginning
Source
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