Full notes
Full Pixel Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Pixel Dungeon changes
Hi, long time no see! We've working hard to get you a new update for PD! This update has been delayed more than we expected due to unforeseen problems with Windows 10 and Mac OSX El Capitan, so if you have problems with those system versions (well, or any other :D) after this update, please give us a shout in the forums (marking it with [BUG] so we don't overlook it) Onwards with the changelog!
Improved Catalogus
Improved tiles
New Berserker's perk
Any wand can be merged with another wand of the same type
Wand Of Flock spawns fewer sheep, but they block line of sight and live longer
Wand of Avalanche is buffed
Wand of Firebolt is slightly nerfed
Sacrificial mark gets propagated on attack
All mobs on a level get beckoned when someone steps into sacrificial fire
More "scroll-like" behaviour of Scroll of Wipe Out
Shift+clicking a tile makes a character go to that tile without performing any other actions
Some typos fixed
and more...
In any case, Merry Christmas to you all, and thanks for supporting us!
Source
Changelog.gg summarizes and formats this update. How we read updates.
