Full notes
Full Pixel Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- UI and audio
Just so you know, we’ve not been sitting on our hands for the past few weeks! We’ve cooked an awesome release that we hope you’ll enjoy :). Here is a list of changes, in case you’re wondering:
Added: Tome of Remastery
- AddedNew Sad Ghost's quest
- AddedNew Old Wandmaker's quest
Added: Auto-targetting for missile weapons and wands
Added: Sacrificial chamber
Changed: Wand of Telekinesis is replaced with Wand of Reach
Changed: Degradation system
- ChangedDurability of all items increased
Changed: Burnt tiles may be flooded
Changed: Some vfx
Changed: Some in-game texts
Changed: Wand of Avalanche "presses" affected tiles
Fixed: Incorrect dungeon layer name on the start screen
Fixed: Crash when Scroll of Challenge affects the Shopkeeper
Fixed: Final score formula
Fixed: Typos
Source
Changelog.gg summarizes and formats this update. How we read updates.
