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Steam News13 August 20241y ago

More Modifier Tweaks (V1.14)

Adjusted damage values for Knight, Trapper, Vampire, and Psythe modifiers. - Corrected some incorrect range values of ranged modifiers for the Swordsman and Psythe.

Full notes

Full Pixel Descent update

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What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • Gameplay
changedAdjusted damage values for Knight, Trapper, Vampire, and Psythe modifiers. - Corrected some incorrect range values of ranged modifiers for the Swordsman and Psythe. - Fixed a bug that caused Paladin and Priest modifiers to not work right in co-op. - Fixed a bug that broke the Merchant's Double Coin modifier. - Fixed a pathing bug with followers/minions. - Powerup relics are now even less likely to appear while active.
changedNote: The weapon modifier list in the guides section has been updated to reflect this.

Pixel Descent changes

changedAdjusted damage values for Knight, Trapper, Vampire, and Psythe modifiers. - Corrected some incorrect range values of ranged modifiers for the Swordsman and Psythe. - Fixed a bug that caused Paladin and Priest modifiers to not work right in co-op. - Fixed a bug that broke the Merchant's Double Coin modifier. - Fixed a pathing bug with followers/minions. - Powerup relics are now even less likely to appear while active.
changedNote: The weapon modifier list in the guides section has been updated to reflect this.
  • Adjusted damage values for Knight, Trapper, Vampire, and Psythe modifiers. - Corrected some incorrect range values of ranged modifiers for the Swordsman and Psythe. - Fixed a bug that caused Paladin and Priest modifiers to not work right in co-op. - Fixed a bug that broke the Merchant's Double Coin modifier. - Fixed a pathing bug with followers/minions. - Powerup relics are now even less likely to appear while active.

Note: The weapon modifier list in the guides section has been updated to reflect this.

Source

Steam News / 13 August 2024

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