Full notes
Full Pixel Darts: From Pub to Glory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
Pixel Darts: From Pub to Glory changes
I know 200+ wishlists is a small number for most indie games. But for me, it's honestly far more than I ever expected.
When I started Pixel Darts
From Pub to Glory, I was just a darts fan trying to build the game I always wanted on PC and Steam Deck, with that old 90s-arcade energy (think Street Fighter) but on a dartboard. Honestly, I never would've imagined this many people would even notice it.
So, from the bottom of my heart
Thank you!
It might not sound like much, but every single one of those wishlists encourages me to keep pouring my free time into this project. In the end, it's just a hobby project from a solo dev who hopes that other players find this game fun to play!
In case you're new here, what even is Pixel Darts: From Pub to Glory?
π― Throw the darts: aim, pull back, flick, release. Mouse or controller, tuned hard for handhelds (Steam Deck or others).
π Arcade mode: every run gets scored and ranked on a live worldwide Steam leaderboard, which is already playable in the demo in a limited version. In the full game you can do stage runs on the World Tour (you need to beat six consecutive opponents to go through).
π Career mode: a hand-written story, rivals to beat, and a climb from the pub to glory.
πΊ League mode: build your own league, with your own rules.
The free demo is live since a few days. Jump in, throw a few legs, and put your name on the worldwide leaderboard.
The full game is set to release on July 17, 2026, and it's still very much a work in progress. If there's any feedback you'd like to give to me, just message me!
And if you haven't yet, a wishlist really does help a small solo project like this more than you'd think. π
Thank you for being here. See you at the oche.
Source
Changelog.gg summarizes and formats this update. How we read updates.
