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Steam News18 February 20264mo ago

Major Update: Global Controller Support

I am excited to announce full native Controller Support for Pixel Chess Idle RPG! Whether you're on Steam Deck, using an Xbox/PS controller, or just prefer a gamepad, the game now plays seamlessly without a mouse.

Full notes

Full Pixel Chess Idle RPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes1 removal
  • Compatibility
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
changedI am excited to announce full native Controller Support for Pixel Chess Idle RPG! Whether you're on Steam Deck, using an Xbox/PS controller, or just prefer a gamepad, the game now plays seamlessly without a mouse.
changedSub-second Input SwitchingPress a Button? The UI instantly switches to Controller Mode.
addedAdaptive Control SchemesGameplay Mode (Grid Navigation): When playing, the cursor disappears! Use the D-Pad or Left Stick to snap a highlight box across the board. A / Cross to Select and Move pieces. New Navigation Sounds provide crisp feedback for every move.
removed🛠️ Menu & Logic ImprovementsSmart Menus: You can no longer accidentally pause while buying upgrades, or open the upgrade menu while paused. The menus now respect each other's boundaries.
fixed🐛 Bug FixesDrag Visuals Fixed: Fixed an issue where dragging a piece in windowed mode would cause the visual sprite to "teleport" away from the cursor. It now tracks 1:1 with your input.
fixed🐛 Bug FixesCursor Accuracy: Calibrated the controller cursor so clicks register exactly where you are aiming, not slightly above or below.

I am excited to announce full native Controller Support for Pixel Chess Idle RPG! Whether you're on Steam Deck, using an Xbox/PS controller, or just prefer a gamepad, the game now plays seamlessly without a mouse.

🎮 New Features

Sub-second Input Switching

The game now intelligently detects your input method.

  • Touch the Mouse? The standard cursor appears.

  • Press a Button? The UI instantly switches to Controller Mode.

Adaptive Control Schemes

  • Menu Mode (Virtual Cursor): Navigate menus, upgrades, and options using a precision "Virtual Cursor" controlled by the Left Stick.

    • Right Stick scrolls through lists (like the Upgrades menu).

    • A / Cross to Click.

    • B / Circle to Go Back.

  • Gameplay Mode (Grid Navigation): When playing, the cursor disappears!

    • Use the D-Pad or Left Stick to snap a highlight box across the board.

    • A / Cross to Select and Move pieces.

    • New Navigation Sounds provide crisp feedback for every move.

🛠️ Menu & Logic Improvements

  • Smart Menus: You can no longer accidentally pause while buying upgrades, or open the upgrade menu while paused. The menus now respect each other's boundaries.

  • Universal Navigation: All sub-menus (Achievements, How To Play, Options) are now fully navigable with the controller.

🐛 Bug Fixes

  • Drag Visuals FixedFixed an issue where dragging a piece in windowed mode would cause the visual sprite to "teleport" away from the cursor. It now tracks 1:1 with your input.
  • Cursor Accuracy: Calibrated the controller cursor so clicks register exactly where you are aiming, not slightly above or below.

Happy Battling! - The Pixel Chess Dev

Source

Steam News / 18 February 2026

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