What changed
1 fix0 additions1 change0 removals
fixedFixes and Features: - When the game ends you don't have to choose another server you can keep playing continuously unless the server owner leaves. - Fixed the TDM gamemode from switching you randomly when you spawn - The Kill Confirmed widget now stacks when you get multiple kills - Disabled a few Unreal Engine 5 features to make the game run smoother - Made it so a message pops up telling the user that the version is mismatched
changedWhat ill do: - Make some more gamemodes like Capture The Flag - Make Facing Forts a finished map
Pirate Fighting Simulator changes
fixedFixes and Features: - When the game ends you don't have to choose another server you can keep playing continuously unless the server owner leaves. - Fixed the TDM gamemode from switching you randomly when you spawn - The Kill Confirmed widget now stacks when you get multiple kills - Disabled a few Unreal Engine 5 features to make the game run smoother - Made it so a message pops up telling the user that the version is mismatched
changedWhat ill do: - Make some more gamemodes like Capture The Flag - Make Facing Forts a finished map
Fixes and Features: - When the game ends you don't have to choose another server you can keep playing continuously unless the server owner leaves. - Fixed the TDM gamemode from switching you randomly when you spawn - The Kill Confirmed widget now stacks when you get multiple kills - Disabled a few Unreal Engine 5 features to make the game run smoother - Made it so a message pops up telling the user that the version is mismatched
What ill do:
- Make some more gamemodes like Capture The Flag
- Make Facing Forts a finished map