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Steam News10 December 20256mo ago

PFS Update 13

Update 13 By default you now spawn in a ship and shoot over to the island, but you can turn this off in the game rules.

Full notes

Full Pirate Fighting Simulator update

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What changed

1 fix3 additions5 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
changedBy default you now spawn in a ship and shoot over to the island, but you can turn this off in the game rules.
changedChanged a few textures on the maps
changedAmmo crates now use the same in world interact button UI as the cannons
changedSlight change to respawn menu UI
addedAdded a Killfeed
fixedFixed the 'New Pirate' Achievement

Update 13

  • By default you now spawn in a ship and shoot over to the island, but you can turn this off in the game rules.

  • Changed a few textures on the maps

  • Ammo crates now use the same in world interact button UI as the cannons

  • Instead of an invisible wall there is an out of bounds zone except for on boats

  • Slight change to respawn menu UI

  • Added a Killfeed

  • Fixed the 'New Pirate' Achievement

  • All cannons now have a far larger degree of turning

  • On christmas maps there is a chance that the evil pfs christmas bloke will spawn mid match

in the 'steam > pfs > properties > betas' tab there is a branch to the previous version if this one ends up being too buggy but let me know if you see any.

also I was gonna add a brightness setting because some of the themed maps are quite dark but there were a few problems with it and I wanted to get the update out so I can focus on other stuff. merry pfsmas!

Source

Steam News / 10 December 2025

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