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Steam News14 October 20241y ago

Version 0.7.4-demo is ready for Next Fest!

Hello everyone! I am sorry that I haven't posted here about the latest changes in the Demo, here is the whole changelog since version 0.6.3-playtest.

In this update6

Full notes

Full Pip My Dice update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

11 fixes16 additions8 changes0 removals
  • Gameplay
  • Fixes
  • Events
  • UI and audio
  • Store
addedMajor changesRotation of the content : In order for the demo to not be overwhelming with content for new players, and since there is no progression system to unlock different elements of the game yet, some of the relics and face modifiers (and a cup) from the playtest have been removed for the demo. Don't worry if you've lost your favorite relic, it's coming back in the full game
addedMajor changesMore focus on the consumables . Consumables were there already in the playtest but hardly noticeable. They play a bigger role in the demo as they are connected to more relics and some new modifiers.
fixedBug fixesFixed a bug where the cumulative score was not correctly calculated
fixedBug fixesFixed a bug where the game will get stuck when using some of the new relics
fixedBug fixesFixed the tutorial window going out of bounds
fixedBug fixesFixed SeeThrough face not working properly when the face itself doesn't have a value

Pip My Dice changes

addedRotation of the content : In order for the demo to not be overwhelming with content for new players, and since there is no progression system to unlock different elements of the game yet, some of the relics and face modifiers (and a cup) from the playtest have been removed for the demo. Don't worry if you've lost your favorite relic, it's coming back in the full game
addedMore focus on the consumables . Consumables were there already in the playtest but hardly noticeable. They play a bigger role in the demo as they are connected to more relics and some new modifiers.
fixedFixed a bug where the cumulative score was not correctly calculated
fixedFixed a bug where the game will get stuck when using some of the new relics
fixedFixed the tutorial window going out of bounds

I am sorry that I haven't posted here about the latest changes in the Demo, here is the whole changelog since version 0.6.3-playtest. I usually publish the changelog in discord, but I will make sure to do it here as well in the future.

Take care

Major changes

  • Difficulty settings: In order to make the game accessible for more, the demo features 3 difficulties. The hard difficulty is the difficulty from the previous playtest; there will be more difficulty settings in the full game

  • Leaderboards are here! And they are numerous. Are you the richest, fastest, or highest-scoring player? On which difficulty setting? Is the run seeded? There is a leaderboard for all of these! Feel free to suggest more

  • Rotation of the contentIn order for the demo to not be overwhelming with content for new players, and since there is no progression system to unlock different elements of the game yet, some of the relics and face modifiers (and a cup) from the playtest have been removed for the demo. Don't worry if you've lost your favorite relic, it's coming back in the full game
  • More focus on the consumables. Consumables were there already in the playtest but hardly noticeable. They play a bigger role in the demo as they are connected to more relics and some new modifiers.

Bug fixes

  • Fixed a bug where the cumulative score was not correctly calculated

  • Fixed a bug where the game will get stuck when using some of the new relics

  • Fixed the tutorial window going out of bounds

  • Fixed SeeThrough face not working properly when the face itself doesn't have a value

  • Fixed that the Dice Customization and the Info buttons were not working in the first round of the tutorial

  • Fixed various obscure bugs in the tutorial

  • Fixed that consumables could disappear under certain circumstances

  • Fixed some display issues at high resolutions, specifically for round rewards going out of screen

  • Fixed a rare bug that would make dice vanish when going to dice customization .-. The visual glitch might remain but the dice won't vanish anymore

  • Added a warning to restart the game when changing the resolution settings for a better experience

  • Fixed various small bugs

QoL

  • Added a shortcut for the settings: Esc

  • Long pressing R (2 sec) will restart the run with the same cup and difficulty. If the run is seeded, it will use the same seed. If the run is unseeded, a new random seed will be generated.

  • The drag and drop has been improved. Remember trying to put a die somewhere and it would just go back to the bottom? That's not happening anymore :)

  • Added VSync setting, enabled by default

  • Increased the visibility of the selected face in the dice customization menu

  • The end screen now shows a **Replay** button, which has the same behavior as **holding R for 2 seconds **

  • It is now possible to hover on the selected die in Dice Customization to see the modifiers' effects

  • The reward screen after a round now allows to go to the Dice Customization

  • The reward screen after a round now shows the current amount of money held by the player

  • The reward screen after a round now shows the score reached / target

Content

  • Added 7 new face modifiers, removed 4 from the playtest for this build

  • Added 18 new relics, removed 18 from the playtest for this build

  • Added 1 new boss

  • Added a new cup

  • Added new modifiers to temper even more with the value of the dice

Misc

  • Fixed some language/typos

  • Added animation for the consumables

  • Made it more obvious that an item is not affordable in the shop

  • Made the rarity more obvious in the shop

  • Random dice now only show their values/modifiers when they're obtained

  • Added a (very) easy-to-get achievement to experiment with this feature

  • To unlock a cup, it is now necessary to win a run with the previous cup

  • Add a disclaimer that the run data will be lost if a new run is started

  • Add a disclaimer for Steam Deck users that the experience is not yet optimized for Steam Deck

Others

  • Added French Localization

Source

Steam News / 14 October 2024

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