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Steam News3 January 20265mo ago

Optimization & Visual Fixes: More FPS for Mega-Bases!

The game has been further optimized to allow large-scale construction without lag. Performance: Loading times will be slightly longer as the game now prepares buildings using turn-based managers.

Full notes

Full Pinsky Protocol update

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What changed

2 fixes0 additions5 changes0 removals
  • Gameplay
  • Maps
  • Fixes
changedThe game has been further optimized to allow large-scale construction without lag.
changedPerformance: Loading times will be slightly longer as the game now prepares buildings using turn-based managers. This significantly boosts FPS during gameplay. For heavy maps, loading may take 1-2 minutes on older PCs, but the experience will be much smoother.
changedEfficiency: Resources and buildings now process more efficiently in intervals rather than every single second.
changedFIXES & Improvements:
fixedFixed a rare visual bug that created "ghost buildings" while constructing.
changedImproved the selection, copy, and paste systems.

The game has been further optimized to allow large-scale construction without lag.

Performance: Loading times will be slightly longer as the game now prepares buildings using turn-based managers. This significantly boosts FPS during gameplay. For heavy maps, loading may take 1-2 minutes on older PCs, but the experience will be much smoother.

Efficiency: Resources and buildings now process more efficiently in intervals rather than every single second.

FIXES & Improvements:

Fixed a rare visual bug that created "ghost buildings" while constructing.

Improved the selection, copy, and paste systems.

Fixed a bug where achievements would only trigger upon loading a save or returning to the menu.

Source

Steam News / 3 January 2026

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