What changed
2 fixes0 additions2 changes0 removals
- Balance
- Gameplay
- UI and audio
- Maps
changedPinhead The Pinhead Belt should now be unlocked by default. The Hardlight Popper no longer scales with player sword damage Hardlight Popper damage will now increase by up to 50% when landing with a fully charged sword. Hardlight Popper now requires 3.5 seconds of air time to fizzle or deal full damage to spiker nests
changedOrbo Orbo will now keep presenting his inventory if he is waiting at a location, even when the player moves far away
fixedGeneral Adjusted the camera range for the static upgrade stations in the Super Self Serves. Fixed the static incinerator UI not working fully in some instances. Added a cull range for the slot reels and cost on slot machines, these will be hidden when more than 30 meters away.
fixedMaps Lil Green 7 statue, and the Red House have been fixed Added a new shortcut to big purp, removed a static mesh from the shortcut hut Swapped buttons to save as a hardlight device to allow changing their mesh
Pinhead Adventures changes
changedPinhead The Pinhead Belt should now be unlocked by default. The Hardlight Popper no longer scales with player sword damage Hardlight Popper damage will now increase by up to 50% when landing with a fully charged sword. Hardlight Popper now requires 3.5 seconds of air time to fizzle or deal full damage to spiker nests
changedOrbo Orbo will now keep presenting his inventory if he is waiting at a location, even when the player moves far away
fixedGeneral Adjusted the camera range for the static upgrade stations in the Super Self Serves. Fixed the static incinerator UI not working fully in some instances. Added a cull range for the slot reels and cost on slot machines, these will be hidden when more than 30 meters away.
fixedMaps Lil Green 7 statue, and the Red House have been fixed Added a new shortcut to big purp, removed a static mesh from the shortcut hut Swapped buttons to save as a hardlight device to allow changing their mesh
Pinhead The Pinhead Belt should now be unlocked by default. The Hardlight Popper no longer scales with player sword damage Hardlight Popper damage will now increase by up to 50% when landing with a fully charged sword. Hardlight Popper now requires 3.5 seconds of air time to fizzle or deal full damage to spiker nests
Orbo Orbo will now keep presenting his inventory if he is waiting at a location, even when the player moves far away
General Adjusted the camera range for the static upgrade stations in the Super Self Serves. Fixed the static incinerator UI not working fully in some instances. Added a cull range for the slot reels and cost on slot machines, these will be hidden when more than 30 meters away.
Maps Lil Green 7 statue, and the Red House have been fixed Added a new shortcut to big purp, removed a static mesh from the shortcut hut Swapped buttons to save as a hardlight device to allow changing their mesh
The Final Update Coming Soon! As always, feel free to follow us on X, Youtube, or here on the Steam forums!