In this update8
Full notes
Full Pingo Adventure update
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What changed
- Compatibility
- Gameplay
- Server
- UI and audio
- Performance
Pingo Adventure changes
v0.2.5
Better controller support and More Bugfix In 0.2.5, we are back to resolving the basics issues like making clearer instructions for tutorial level, automatically resetting puzzle when the pieces are missing, adding input hint for shaking piranha off, etc...
Many of the weirds controller bugs have been fixed, like controller not recognized, double input etc... Even the Steam Deck has better support! Memory management has been improved to avoid crashing in device with limited memory like Steam Deck. However, there's a known double input bug when using external controller with Steam Deck. The double input is caused by Steam Input, so current workaround would be turning it off.
This update may not have much exciting new content, but with the new Gallery screen, you can now view all your screenshots directly in the game!
Join our Discord server now to follow the development!
Changelog
General
Fix it failed to load resource files with relative path properly when executed from another directory
Fix prefs is saved at "current directory" instead of executable directory
Set app Icon
Character
Add Space bar as alternate jump button
Enhance pull animation
Enhance auto ungrab when item out of range
UI
General
Fix tilling pattern not infinite
Fix tilling pattern doesn't clipped by round corner
Confirmation Popup
Make "Yes" as the default selection on popups when selecting level
Setting
Enhance Settings in high res screen
Pause Menu
Enhance Pause Menu in high res screen
Continue Screen
Add input hint
Gallery
Show all screenshots
Game Score
Fix Game Score doesn't popup from center
Game
General
Properly disable input during screen transitioning
Enhance Checkpoint collider
Tutorial Level
Better instruction
Intro Level
Reset position interactive cube brick if it drops out of range
Level 1
Fix piranha shifted away on attached
Input hint for "Shake it off"
Fix analog can't shake piranha off(analog is much slower than D-pad)
Fix water bubble bgm keeps playing after resume from pause screen
Optimization
Enhance memory management
Misc.
Fix crash after game over, caused by memory overload
Steam Deck
Fix crash after game over, caused by memory overload
Controller
Fix only controller at index 0 is recognized
Fix controller analog double input
Fix "Back" executed multiple time with controller
Source
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