Full notes
Full PIGFACE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Performance
- Balance
- Gameplay
- UI and audio
- Fixes
Hello!
At long last, input rebinding and controller support has been added to PIGFACE!
Additionally, I also snuck in some optimization for in-game entities and particle systems that’ll hopefully boost performance in most levels. Hope you guys enjoy, and Merry (Early) Christmas! ~ tito
Full patch notes below:
Gameplay:
M9 fire rate increased from 400 → 600
M9 starting ammo increased from 120 → 180
Dual M9s damage increased from 30 → 40
Improved enemy detection accuracy
Fixed player drifting when moving diagonally on slopes
Performance:
Optimized shadows
Tweaked Mall particle effects for better performance
Optimized enemy ragdolls
Input:
Added full controller support
Player can now rebind controls via CONTROLS in the pause menu
Leaning, movement, and look inputs are now rebindable
Inputs in Tutorials now display based on the last used control type
MISC:
Pausing the game now hides all HUD elements except the pause screen
Fixed Kit Van outline not appearing after completing Abandoned Mall objectives
Source
Changelog.gg summarizes and formats this update. How we read updates.
