Full notes
Full PIGFACE update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Everyone!
What changed
- Fixes
- Gameplay
- UI and audio
- Performance
We have a fix for the crashing issue for real this time! Apologies for the delay, it was a weird one to figure out but tito got it!
Patch Notes
Quality of Life
Added number values next to sliders in Options screen
Modified auto-reload for better consistency
Modified cancel reload for better consistency
Bug Fixes
Fixed game crashing after the gamma select screen - For Real This Time
Fixed push notification UI anchor points for resolution scaling
Removed bugged laser sight from s357 and tec9
Fixed ability to duplicate drug items by mantling or interacting during their “use” animation
Fixed the flickering “unfinished” tape in the player apartment
Fixed the ability to scroll through weapons in the pause menu
Fixed armour (now it actually works!)
Fixed canvas scaling for ultrawide users on the start demo screen
Fixed the “loud” statistic not displaying properly in the kit screen when toggling the suppressor on and off
Additions/Adjustments
Adjusted layering of some player HUD elements
Disabled cellphone when interacting with items in the apartment
Lowered the shelf at the beginning of the combat test to make speedrunning more interesting
Restricted the vertical look limit of the player to -70 and +70 degrees from -90 and +90 degrees
Adjusted the position of the table in the farmhouse to combat weird enemy behaviour
~ DreadXP and titolovesyou
Source
Changelog.gg summarizes and formats this update. How we read updates.
