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Full Piecewise! by ./badgames.zip (a daily puzzle game!) update
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What changed
- Gameplay
- UI and audio
- Fixes
Piecewise! by ./badgames.zip (a daily puzzle game!) changes
another demo update! still just focusing on polishing up the game wherever I can. i've planned out the rest of the pre-launch updates, and they'll be releasing with a BIG change (in this case, the credits overhaul) alongside a bunch of smaller updates, tweaks, fixes, etc.
thanks for playing, and enjoy!
v0.19.1 Changelog:
removed keyboard-based navigation in menus, since the keyboard control scheme was cut like,, months ago?? (due to being WAY to cramped on your fingers and hard to use)
fixed sounds + rumbles not playing when navigating the menus with a controller. this was caused by me setting up the hover/press/release event stuff incorrectly for gamepads, whoops
expanded the rumble profile functionality to also affect the menus and other UI elements
updated the leaderboard display to emphasize that it's a DAILY leaderboard for the current day, to avoid any confusion on that
fixed navigation bugs related to the credits menu's "back to menu" button
updated dropdown menus to always keep the hovered item in view when navigating with the gamepad
overhauled the ENTIRE CREDITS MENU with links to all the resources I used, so you can go support the people who helped this game come to life!!!
and i also fixed a bug where buttons weren't fully moving offscreen in the main menu, and could still be clicked. this allowed players to totally break the menus
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