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Steam News22 February 20264mo ago

Launch Update - Hotfixes, New Lobby System & Escalating Failures

Hello everyone! First of all, thank you for the incredible launch. The first hours after release were intense, and thanks to your fast feedback several early issues have already been fixed.

In this update4

Full notes

Full Piece of Ship update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

2 fixes1 addition3 changes0 removals
  • Fixes
  • Performance
  • Gameplay
fixedFirst of all, thank you for the incredible launch. The first hours after release were intense, and thanks to your fast feedback several early issues have already been fixed. I truly appreciate everyone who reported bugs and shared their thoughts.
fixedFixesEarly launch issues reported by players have been resolved.
changedFixesStability improvements and minor fixes.
addedNew: Lobby ManualA manual has been added to the lobby. If you're unsure how certain mechanics work, make sure to check it out before diving in. It explains the core tools and systems.
changedNew Lobby SystemThe game will now only start once the host opens the room door. This should make session flow clearer and prevent accidental round starts.
changedNew Malfunction Phase SystemA new escalation system has been implemented. Failures will now intensify as the game progresses, increasing pressure and chaos over time.

Piece of Ship changes

fixedFirst of all, thank you for the incredible launch. The first hours after release were intense, and thanks to your fast feedback several early issues have already been fixed. I truly appreciate everyone who reported bugs and shared their thoughts.
fixedEarly launch issues reported by players have been resolved.
changedStability improvements and minor fixes.
addedA manual has been added to the lobby. If you're unsure how certain mechanics work, make sure to check it out before diving in. It explains the core tools and systems.
changedThe game will now only start once the host opens the room door. This should make session flow clearer and prevent accidental round starts.

First of all, thank you for the incredible launch. The first hours after release were intense, and thanks to your fast feedback several early issues have already been fixed. I truly appreciate everyone who reported bugs and shared their thoughts.

Fixes

  • Early launch issues reported by players have been resolved.

  • Stability improvements and minor fixes.

New: Lobby Manual

A manual has been added to the lobby. If you're unsure how certain mechanics work, make sure to check it out before diving in. It explains the core tools and systems.

New Lobby System

The game will now only start once the host opens the room door. This should make session flow clearer and prevent accidental round starts.

New Malfunction Phase System

A new escalation system has been implemented. Failures will now intensify as the game progresses, increasing pressure and chaos over time.

This is just the beginning. More updates are coming, and your feedback is shaping the direction of the game every day.

Thank you for being part of this journey.

See you aboard, r-sky | Damian

Source

Steam News / 22 February 2026

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