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Steam News3 April 20263mo ago

Infinite Mode Update (2026.4.3.1)

Hello! We are rolling out a new update today. Based on your feedback, we've introduced a new game mode, improved the physics and camera handling and addressed several gameplay bugs.

In this update3

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Full Piece of Ship update

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Repeated intro

Hello!

What changed

1 fix4 additions5 changes0 removals
  • Gameplay
  • Store
  • Balance
fixedWe are rolling out a new update today. Based on your feedback, we've introduced a new game mode, improved the physics and camera handling and addressed several gameplay bugs.
addedINFINITE MODEFor those who want to test their limits, we have added a new game mode where the malfunctions never stop.
changedINFINITE MODEEndless Gameplay: The timer now counts up instead of down. Malfunction phases scale in difficulty as time passes, entering a highly randomized phase after the 20-minute mark.
addedINFINITE MODEEmergency Locker: Successfully repairing pipes, windows and vents now grants you points. You can spend these points at the new Emergency Locker located in the Control Room to purchase more Duct Tape, Fire Extinguishers or a Schnitzel. Yum.
addedINFINITE MODENew Achievments: Added new achievments for surviving 20, 40 and 60 minutes in Infinite Mode, as well as an achievment for spending your first 100 points in the Emergency Locker.
changedRAGDOLL & CAMERA UPDATESWe've significantly improved the physics and camera behavior when you take damage or fall.

Piece of Ship changes

fixedWe are rolling out a new update today. Based on your feedback, we've introduced a new game mode, improved the physics and camera handling and addressed several gameplay bugs.
addedFor those who want to test their limits, we have added a new game mode where the malfunctions never stop.
changedEndless Gameplay: The timer now counts up instead of down. Malfunction phases scale in difficulty as time passes, entering a highly randomized phase after the 20-minute mark.
addedEmergency Locker: Successfully repairing pipes, windows and vents now grants you points. You can spend these points at the new Emergency Locker located in the Control Room to purchase more Duct Tape, Fire Extinguishers or a Schnitzel. Yum.
addedNew Achievments: Added new achievments for surviving 20, 40 and 60 minutes in Infinite Mode, as well as an achievment for spending your first 100 points in the Emergency Locker.

We are rolling out a new update today. Based on your feedback, we've introduced a new game mode, improved the physics and camera handling and addressed several gameplay bugs.

INFINITE MODE

For those who want to test their limits, we have added a new game mode where the malfunctions never stop.

  • Endless Gameplay: The timer now counts up instead of down. Malfunction phases scale in difficulty as time passes, entering a highly randomized phase after the 20-minute mark.

  • Emergency Locker: Successfully repairing pipes, windows and vents now grants you points. You can spend these points at the new Emergency Locker located in the Control Room to purchase more Duct Tape, Fire Extinguishers or a Schnitzel. Yum.

  • New AchievmentsAdded new achievments for surviving 20, 40 and 60 minutes in Infinite Mode, as well as an achievment for spending your first 100 points in the Emergency Locker.

RAGDOLL & CAMERA UPDATES

We've significantly improved the physics and camera behavior when you take damage or fall.

  • Improved Launch PhysicsGetting knocked back by water bursts is now smoother and more controller. We adjusted the gravity and added a dynamic FOV effect during the flight to improve overall feel.
  • Smooth Recovery: We rebuilt the get-up animation system. The game now correctly detects whether your character landed on their stomach or back, and the camera transitions smoothly without erratic spinning or snapping.

BUGFIXES & QUALITY OF LIFE

  • Water Stunlock FixAdded a 1.5-second invulnerability window after your character gets up from the floor. You will no longer get permanently stun-locked by a continous water jet.
  • Electrical Box BalanceIncreased the time it takes for a sparking electrical box to catch fire up to 50 seconds. Additionally, rapidly clicking with the screwdriver now properly speeds up the repair progress.
  • Inventory Logic: You can no longer hold a heavy fire extinguisher and another tool at the same time. Picking up an extinguisher will now automatically force you to drop your currently equipped tool.

As always, THANK YOU for playing and for your continous feedback. The game looks a million times better, and overall feeling made a huge level up.

If you have any suggestions, join our Discord!

Source

Steam News / 3 April 2026

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