Full notes
Full Piczle Cross Adventure update
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What changed
- UI and audio
Piczle Cross Adventure changes
Version 1.0.3 is available now and includes a couple minor fixes:
Made the "8" graphic used in levels, puzzle IDs and map stats a bit more 8-y to clear up confusion. - Changed MAP shortcut button from TAB to SHIFT so that you can now alt-TAB out of the game without accidentally pausing or unpausing. This bug goes on the list of dumbest oversights imaginable. - Removed a check to see if a save was required when exiting the fishing mini-game and forced a save instead. - Added an upsetting animation of the red herring in distress so it's more obvious for players that they can pick it up (sorry fish fans!) - Nerfed OP mouse users; i.e. fixed a bug that allowed players using mouse input to play mosaic puzzles beyond their level requirements. - Added an extra check for the Piczle Grandmaster trophy after receiving the tutorial and clue roulette trophies, in case those were achieved last. - Added a little fail-safe in case the fade in didn't "catch" during the intro sequences. - Changed how puzzles in progress are saved and loaded to, hopefully, be more robust. Puzzles in progress saved before this update will be erased, sorry!
Source
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