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Steam News29 April 20262mo ago

Patch 1.1: Banks and Brackets

By the time this update has come out, Pick Three!!! now has 300+ wishlists and 50+ units sold.

In this update4

Full notes

Full Pick Three!!! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes17 additions6 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedBy the time this update has come out, Pick Three!!! now has 300+ wishlists and 50+ units sold. This was much more than expected as our first release, and we are incredibly thankful for everyone who has supported the game.
addedContentNew Weapon: Lantern.
addedContentNew Mechanic: Bank (Blacksmith). You can deposit and withdraw Gold from a bank in any Blacksmith. Every time you visit the Blacksmith, the Gold in the bank gets interest.
addedContentNew Mechanic: Bracket Levels. They are optional incremental difficulty modifiers you unlock after winning a run, and it goes up to 3.
addedContent1 New Rare... Attachment: Passive Critical
addedContent2 New Epic! Attachments: Passive Plunder Hook, On-Hit Healing Box

Pick Three!!! changes

addedBy the time this update has come out, Pick Three!!! now has 300+ wishlists and 50+ units sold. This was much more than expected as our first release, and we are incredibly thankful for everyone who has supported the game.
addedNew Weapon: Lantern.
addedNew Mechanic: Bank (Blacksmith). You can deposit and withdraw Gold from a bank in any Blacksmith. Every time you visit the Blacksmith, the Gold in the bank gets interest.
addedNew Mechanic: Bracket Levels. They are optional incremental difficulty modifiers you unlock after winning a run, and it goes up to 3.
added1 New Rare... Attachment: Passive Critical

By the time this update has come out, Pick Three!!! now has 300+ wishlists and 50+ units sold. This was much more than expected as our first release, and we are incredibly thankful for everyone who has supported the game.

Content

  • New Weapon: Lantern.

  • New Mechanic: Bank (Blacksmith). You can deposit and withdraw Gold from a bank in any Blacksmith. Every time you visit the Blacksmith, the Gold in the bank gets interest.

  • New Mechanic: Bracket Levels. They are optional incremental difficulty modifiers you unlock after winning a run, and it goes up to 3.

  • 1 New Rare... Attachment: Passive Critical

  • 2 New Epic! Attachments: Passive Plunder Hook, On-Hit Healing Box

  • 1 New Legendary!!! Attachment: Passive Add Burst

  • 3 New Rare... Augments: One More Second, Ankle Twist, Dramatic Release

  • 2 New Epic! Augments: Up My Sleeve, Bulldozer

  • 2 New Legendary!!! Augments: Puppet Master, Identity Theft

  • 4 New Enemy Archetypes: Pursuer, Battleship, Sniper, Cutthroat

  • Added a trash can in the "My Weapon" menu.

  • 16 New Achievements.

Balance

  • Picking My Defeat now gives 10% Joy instead of 5%.

  • The Mosquito, Turret, and Assassin enemy archetypes now only appear after 1 Champion has been defeated.

Visual/Audio/Other

  • Adjusted damage numbers so that their movement is slightly randomized.

  • Added a new sprite for Fred's traps.

  • Added a new Ref animation/idle.

  • Added stat popups for the "Do a Challenge" and "Take a Sponsor" menus. Unfortunately, while in those menus, the popups in the "My Weapon" menu are now bugged.

  • Changed the sound effects for Dart.

  • The functional Rotation cap for on-sight weapons is still 75, but the actual stat is now uncapped in that case.

  • Added an upper limit to the amount of hit particles a ball can emit. This should only affect late endless runs.

  • Modified "Hitting On Fans" so that extra copies affect proc damage rather than number of procs. This is an attempt to make performance on high-Fan runs better, and will be walked back if it doesn't affect much.

  • Removed hitstop from Mine explosions.

Bugfixes

  • Fixed an issue where owning extra copies of Clocking In Overtime added no additional effect.

  • Fixed explosions being on the wrong audio bus.

  • Fixed Picking My Defeat not working properly.

  • Fixed Clocking In Overtime not working with Burst Count weapons. Only affected Blaster before this update.

  • Fixed a bug where leaving the game when the Champion is 1 fight away would skip ahead to immediately start the fight.

  • Fixed a bug where pausing during the Epilepsy Warning was possible, making it look like the game froze.

  • Fixed the Ref not saying how many fans you have in the relevant dialogue.

  • Fixed a bug where loading back into the win screen from a save caused extra UI to show up.

Source

Steam News / 29 April 2026

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