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Latest Physics Cake updates
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- Physics Cake
Update Progress
The current update has been delayed as I did not like one of the new features I had a plan on adding that took several weeks to implement. I decided it was not up to my standards. I may try to rework it. I also scrapped…
Announcement3 changesGameplay - Physics Cake
Build 29 Update
- made achievements for initial object creation less spammy. Each object now requires more than one to be spawned. (still a very low number, in this case, it is 25 for water and 5 for the water spawner), but semi-random…
Announcement10 changesGameplay - Physics Cake
Update Progress
So previous updates have been a lot faster to come out. This one has been about a month since the last large update. I wanted to let everyone know I am working on it. It is taking a long time as I am making adjustments…
Announcement2 changesGameplay - Physics Cake
Happy Lunar New Year
Growing up there was nothing better than Steam Sales on games! I remember getting tons of awesome indie games for cents. So I am VERY pleased to be part of the Steam Lunar New Year sale!
Announcement1 changeGameplay - Physics Cake
Build 28 minor fix
- added the where did it go achievement to auto-trigger on going to the debug room since some people's computers might be so good that the lag protection won't kick in. This actually was a problem for more than one user…
Announcement1 changeGameplay - Physics Cake
Minor patch and content updates
- Added a ball juggling animation for when the stick figure collides with the ball object or clacker ball object. - Fixed a bug where if you drag away from the stick figure while dragging him and move your mouse away qu…
Announcement1 changeFix - Physics Cake
Build 27 MAJOR Updates
build 27 - The lag protection now triggers if frames are under 4 fps for a prolonged period of time, instead of 5 fps as the physics engine has been improved a lot. Lag protection code has been slightly improved as well…
Announcement1 changePerformance - Physics Cake
Large scale update coming soon!
There has not been a weekly update as some of you have noticed and messaged me about! I am going to be doing an update soon, however, it will take me a little longer. I have done more optimizations, but the big news is…
Announcement1 changeGameplay

