What changed
0 fixes0 additions1 change0 removals
changedImproved AI of builders -Lumberjacks and miners no longer go home after cutting down a tree or mining ore. Their AI has also been improved. In return, the amount of resources received is reduced -Added a new building - Net Trap that slows the first big demon caught -Added the ability to search for survivors in Scouts Hideout -Added the ability to the Mine - Geological Exploration, which allows you to find new ore deposits -Increased the cost of researching new tiers of buildings -Improved game balance -Added tooltip when hovering over an inactive building upgrade button
Phoenix Hope changes
changedImproved AI of builders -Lumberjacks and miners no longer go home after cutting down a tree or mining ore. Their AI has also been improved. In return, the amount of resources received is reduced -Added a new building - Net Trap that slows the first big demon caught -Added the ability to search for survivors in Scouts Hideout -Added the ability to the Mine - Geological Exploration, which allows you to find new ore deposits -Increased the cost of researching new tiers of buildings -Improved game balance -Added tooltip when hovering over an inactive building upgrade button
PATCH NOTES:
-Improved AI of builders -Lumberjacks and miners no longer go home after cutting down a tree or mining ore. Their AI has also been improved. In return, the amount of resources received is reduced -Added a new building - Net Trap that slows the first big demon caught -Added the ability to search for survivors in Scouts Hideout -Added the ability to the Mine - Geological Exploration, which allows you to find new ore deposits -Increased the cost of researching new tiers of buildings -Improved game balance -Added tooltip when hovering over an inactive building upgrade button