Full notes
Full Phobos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Performance
- UI and audio
- Fixes
- Store
Winds from the bitter-cold north bring regular snow to the jagged peaks of the Northern Dawn mountains. Wrap up warm, adventurer, because this land is not your friend. The skies here are criss-crossed by stalking wyvern. Giants roam the icey mountain paths, and gem-encrusted golems of the earth slumber below. The only solice for our kind can be found in the city of Tâgileim. Warbles of ages long gone still echo around the huge underground cathedrals of the greatest dwarven city ever built. Ancient treasures, ornate carvings, and tapestries of gold adorn every wall; whilst their picks and hammers resound a metalic melody in the mines below. But be not careless in the dark. For in the deepest tunnels—deeper than even dwarves like to dwell—the earth broils into liquid magma as the mountains’ volcanic underbelly churns. And here be demons.
CHANGELOG
MAP
New area: Northern Dawn mountains
New city: Tâgileim
NOBLE FEATURES
Increase avatar limit from 10 to 20 for Nobles
House auction timer reduced from 7 days to 2 days
MOVEMENT
Improved left-click auto walk with some support for multi-layers
Smooth stair movement on layer transitions
Smooth light transitions on layer transition
Creature names fade/in out on layer transitions
Added a left-click marker to indicate where you are auto-walking towards.
Following players now supports going up/down layers
PERFORMANCE
Fixed issue with frame drops; this solution will also have general performance improvements
Fixed an issue with invalid creature names
Fixed an issue with the client crashing when moving an item while the item disappears
COMBAT/LOOTING
When opening containers on the floor, the container now opens at the corpse location for quick loot access
New UI visualisations that appear when in boss fights
Added option for an attack per second being logged to the console
PARTY/FRIEND/TRADE MANAGEMENT
Added in-screen accept/reject window appears on invite
New party-channel
Party loot displayed to all in party when first opening a corpse
Added context interactions in the window
Support for adding people by name via your friendliest or a pop-up
Added support for transferring leadership
Added support for leader to kick avatars from a party
Show online friends first
Fix for party handshake
Revamped shop window
Player trade in-screen accept/reject window on invite
Added context menu for interactions in the window
You can now mute your annoying friends (but they can mute you back)
INTERFACES & VISUALS
Position of containers is now properly saved per avatar. This applies on yourself, other players, creatures, items, etc. Includes multi-use logic (e.g. to pick between using a ladder or attacking a creatures standing on the same tile)
Abilities/spells are now sorted alphabetically
Added some extra information on examining abilities and in the spell book
Added many new status icons to notify player of states, i.e. hungry.
Added support for over 100 markers on the map
Fixed issue with being able to drop items directly into main backpack
Added support for moving the console to the bottom (widescreen mode)
Added edit marker support
Fixed issue with transparent tiles that help with layer fading but also seemed to block interacting with things
Improved movement rendering by adding framerate correction
Containers no longer open larger than needed. For example when it holds 5 items it will only open 2 rows.
The duration that the examine window is shown is now based on the contents
Added support for clearing the contents of a channel
Fixed hotkey ‘default’ button
Extended the in-field options of the RMB context menu
Avatar window is now movable
Added option for automatically take screenshots on significant events (skills, levels, death)
Added comma-separator for improved readability when buying/selling in bulk (e.g.: 10,000)
Shops no longer close on pressing 'Enter'
Channels can now be closed via RMB context menu
New chat bubbles to improve readability
New splash screen
Fixed issue when making a screenshot while dead
OTHER FEATURES
When login location of an avatar has no walkable ground, the avatar will now login at the temple of the last town they visited
Closing doors (and similar world objects) may now push avatars/monsters, with preference given to the facing direction
Various largely unexciting maintenence updates
Added option for disabling steam-access via the config file
SORCERER
Lightning Bomb Targets hit by a triggered lightning bomb are now slowed by -25% for 3s. This will help sorcerers when trying to kite, as well as making the ability more useful from a PVP perspective, without giving the sorcerer any more instance damage
Meteor +5% increase in damage on outer tiles of effect. This will make near-misses slightly less punishing for the caster
Pillar of Fire +5 Slight increase in instant damage and burning damage over time
MONSTERS
Monsters may now spawn on levels above/below you, when you can't see them
Protectorate Knight Remove ritual dagger from loot
Volent Brod Remove ritual dagger from loot
Witch Reduce ritual dagger loot drop chance
Witch Keka Reduce ritual dagger loot drop chance
ITEMS
Ritual dagger Reduce attack 26 => 25
Thellweave dirk Add +8% support Reduce attack 27 => 25, but increase attack speed 1.0 => 0.9 APS
Dagger of Cerissa Increase attack 25 => 28 Reduce attack speed 0.9 => 1.0
Paladin helmet Increase protection magic bonus from 4% => 5%
Paladin armor Add +3% protection magic bonus
Paladin leggings Add +2% protection magic bonus
Warlord leggings Increase DEF from 7 => 8
Warlord battle armor Increase DEF from 32 => 33
Helmet of the Skies Increase MDEF from 6 => 7 Add +5% support
Golden battle helmet Reduce DEF from 16 => 15
Malieran battle robe leggings Reduce defense from 6 => 5 Increase melee damage bonus from 3% => 4%
Shrachlor's helmet Remove support bonus
Shrachlor's carapace Remove support bonus Reduce DEF from 29 => 28 Reduce MDEF from 14 => 13
Shrachlor's leggings Increase melee bonus from 1% => 2% Remove support bonus
Beer Now makes you drunk No longer gives you a speed bonus
Source
Changelog.gg summarizes and formats this update. How we read updates.
