In this update11
Full notes
Full Phobos update
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What changed
- Balance
- Gameplay
- Store
- Maps
- UI and audio
Phobos changes
Guilds are now forming in the lands of Erasan! Form powerful alliances with other players — gather, strategize, and conquer together. Guild chat is now live to support teamwork and coordination. We have also introduced rested bonus for standing/logging-out in a house now provides an out-of-combat move speed buff and a regen bonus. New resistant potions have been added, to help reduce potion "chug" and improve game play techniques. Finally our loot system has been completely redesigned to allow a more dynamic drop system.
CHANGELOG
GUILDS
Guild chat, and group objectives are now live to support teamwork and coordination.
Nobles can speak with Ella Baerin in Empo Sar Castle to officially register a guild.
Guild halls are not available yet, but groundwork is being laid. Stay tuned!
HOUSES
The rested bonus for standing/logging-out in a house now provides an out-of-combat move speed buff (+15%) and a regen bonus (+2/s). This change follows concern from players about providing exp/skill/loot bonuses when rested, whilst still providing a meaningful benefit for house ownership. This also aligns with our longer-term goal to replace the existing exp/loot reduction system.
ITEMS
New resistance potions have been added. Some of these provide resistance to DOT effects, others provide physical/magical defense bonuses. The effects from potions do not stack. Instead the greatest current active resistance of any given type will be used. The purpose of these new potions is to help reduce potion 'chug', without too dramatically removing potions as a gold sink.
Antidote elixir has been replaced with a poison resistance potion and now has a new sprite. Existing antidote elixirs in player inventories will be updated automatically.
Books only display their titles if you're within 1 tile.
Books now display their title when examined.
Keys only display their descriptions/hints if you're within 1 tile.
Frostberry sell price reduced to 3 copper.
Ostren egg buy/sell price adjusted. 280/140.
MAP
Added new farms around Empo Sar and removed redundant areas west of it. If you are stuck, please contact one of our team members to help you.
Shifted Bar-gura spawns around, while adding one new spawn.
Christmas related content removed until next year.
COMBAT
DOT effects (e.g. burning) now stacks. Diminishing returns applies to stacking DOT effects according to a 'diminishing-2' scaling rule. This means that the total applied DOT damage in any given tick can never exceed 2× the highest individual DOT damage entry for that tick. Different DOT effects (poison, burning, etc.) diminish separately. All previous monster DOT damage has been adjusted to account for this change.
ABILITIES
Fixed bug where Multishot was bypassing target validation, allowing avatars to be attacked after leaving PVP regions.
Fixed issue with Doom spell.
UX/UI
Improved UX for new journal entries.
Improved UX for journal sorting.
Journal topic sorting (by name, order, ascend, descend).
Improved UX with extended use of highlighting items - now it includes all usables and signs, blackboards, etc...
Improved UX for using doors: locked doors will show pop-up on use to notify the player.
Improved UX for notifications at the bottom (removed the line "You cannot walk there", adding dark background for remaining notification for readability).
Improved left-click auto-walk when going down stairs; you can now also click on the stair.
Fix small issue with RMB on channel button when names are too long. Now showing full name instead of cut-off name.
Fixed some issues with left/right panels when they had no space.
You can now add someone to your friendlist via the players context menu.
Channel button colors are added to better distinguish DM, Guild & Party channels.
Smileys disabled for info channel.
Guild benefits mentioned in Store.
Small improvement in input fields.
Channel button colors are added to better distinguish DM, Guild & Party channels.
Updated world map.
MONSTERS
Some minor tweaks have been made to monster auto-healing when idle. In most cases this should not be noticeable.
Frog attributes changed, as its stats accordingly Level 8 => 12
Outlaws changed, as their stats accordingly, Thief Level 21 => 14 Removed thief's cloak drop, Bandit Level 25 => 16, Hunter Level 28 => 18.
Dwarf Artificer- Reduced magic shield potency. This change should reduce the artificer's durability and shield output.
Fastfoot Rufus- Bleeding chance increased to make up for the slower DOT damage.
Zombie fiend behavior changed, more suitable to its level.
LOOT
Loot has been completely redesigned to use the new model.
QUESTS
It's rumored that a rare and magically resonant gem has recently been unearthed from a forgotten vein in the mines of Hilafo.
The black flag of a pirate ship has been sighted in the seas south of Empo Sar.
Renowned researcher Marias Peraphil is said to have left Empo Sar after dispute with the crown, and hasn't been seen since.
Mithril requirement for the Armora Ward quest reduced. 100 => 50.
Source
Changelog.gg summarizes and formats this update. How we read updates.
