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Steam News25 February 20224y ago

Update 0.2.0 - Early Access Beta

Phaseshift: Beta - 0.2.0 - 2021/02/23 -Added Playstation keymap UI -Revamped Loadout menu, ability types now partitioned, and stats of each shown -Fixed interpolation issues -Fixed a bug where you could hire teammates y

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Full Phaseshift update

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What changed

0 fixes1 addition1 change0 removals
  • Compatibility
  • UI and audio
changedPhaseshift: Beta - 0.2.0 - 2021/02/23
addedAdded Playstation keymap UI -Revamped Loadout menu, ability types now partitioned, and stats of each shown -Fixed interpolation issues -Fixed a bug where you could hire teammates you couldn't afford -Eliminated pilot behind interval doesn't show -Respawning now has a cooldown -Can no longer make kills on eliminated pilots -Smoothened loading transitions on super fast PCs -Created new animated arrow boards -Replaced all arrow boards with new boards -Changed incoming missile alarm time from 500m to 250m -Added more obstacles on the ice road in Iceberg -Reduced mass of crates, increased drag -Custom key binding now persists across play sessions -Fixed tunnel in Arena -Added new controls panel in race menu, dynamic and changes to suit new button keymaps -Blocked shortcuts in Arena with respawn zones -Changed collision particle effects -Textured Canyon tunnel segments -Remade Canyon and Arena barriers -If weapons are disabled, PostRace stats do not show -Re-worked lightning and Arena visuals (Arena due for a complete face lift) -Added an opening message screen for new players! -Removed Stasis Field ability (used to be Magnetic Pulse) -Improved ability descriptions -Added helper text for menu items that were empty -Change Game Mode selection screen to use new font -Fixed a bug in Elimination where laps would determine the length of time intervals were used, not when all pilots were eliminated -Corrected Odin Speed's primary colour in UI -Increased audio buffer size, fixed choppy audio under heavy load -Menu sounds added to every element (I hope!) -Fixed a bug with Drone Turret not finding targets -Fixed some visual issues with thrusters

Phaseshift: Beta - 0.2.0 - 2021/02/23

-Added Playstation keymap UI -Revamped Loadout menu, ability types now partitioned, and stats of each shown -Fixed interpolation issues -Fixed a bug where you could hire teammates you couldn't afford -Eliminated pilot behind interval doesn't show -Respawning now has a cooldown -Can no longer make kills on eliminated pilots -Smoothened loading transitions on super fast PCs -Created new animated arrow boards -Replaced all arrow boards with new boards -Changed incoming missile alarm time from 500m to 250m -Added more obstacles on the ice road in Iceberg -Reduced mass of crates, increased drag -Custom key binding now persists across play sessions -Fixed tunnel in Arena -Added new controls panel in race menu, dynamic and changes to suit new button keymaps -Blocked shortcuts in Arena with respawn zones -Changed collision particle effects -Textured Canyon tunnel segments -Remade Canyon and Arena barriers -If weapons are disabled, PostRace stats do not show -Re-worked lightning and Arena visuals (Arena due for a complete face lift) -Added an opening message screen for new players! -Removed Stasis Field ability (used to be Magnetic Pulse) -Improved ability descriptions -Added helper text for menu items that were empty -Change Game Mode selection screen to use new font -Fixed a bug in Elimination where laps would determine the length of time intervals were used, not when all pilots were eliminated -Corrected Odin Speed's primary colour in UI -Increased audio buffer size, fixed choppy audio under heavy load -Menu sounds added to every element (I hope!) -Fixed a bug with Drone Turret not finding targets -Fixed some visual issues with thrusters

Source

Steam News / 25 February 2022

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