Full notes
Full PHASE ZERO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
You asked, and we listened. Our latest demo update brings a lot of changes that were suggested by you. So thank you for all your comments and feedback. Hope you like the updated demo.
Here are the following changes:
Added a manual save system that can be used alongside autosaves. Saves will now also carry over between play sessions.
Refined the in-game UI and improved text readability.
Added the current objective below the map in the inventory screen.
Updated the settings menu with various improvements and refinements.
Reworked button and keyboard mapping to make controls easier to customize.
Added predefined gamepad control layouts for different playstyles.
Added button icons for the Nintendo Switch Pro Controller.
Improved enemy behavior.
Improved the impact and feedback when breaking free from enemy grabs or kicking enemies on the ground.
Improved the player character death sequence.
Adjusted the first aid bag so it can now only be used once.
- Updated OnlyLegs mode to make it more challengingweapons, ammo, and saving are now disabled.
Added a ranking screen after completing the demo.
Stay safe, and whatever you do, do not skip leg day!
Cheers,
SPINA Studio
Source
Changelog.gg summarizes and formats this update. How we read updates.
