Full notes
Full Phantom Tides update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition2 changes1 removal
- Gameplay
changedMelee attack animations and feedback have been fine-tuned.
addedPlatforming has been improved, adding more "stick" to landings to reduce slipperiness when jumping.
removedMost enemies no longer re-spawn unless you return to the ship or re-load.
changedVarious enemy animations and visual effects have been upgraded.
fixedMinor collision and visual bugs have been fixed.
Melee attack animations and feedback have been fine-tuned.
Platforming has been improved, adding more "stick" to landings to reduce slipperiness when jumping.
Most enemies no longer re-spawn unless you return to the ship or re-load.
Various enemy animations and visual effects have been upgraded.
Minor collision and visual bugs have been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
