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Steam News27 March 20242y ago

Update Notes March 27

Improvements The starting area has been redesigned to enhance understanding of gameplay mechanics.

Full notes

Full Phantom Tides update

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What changed

0 fixes1 addition7 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Maps
changedImprovements
changedThe starting area has been redesigned to enhance understanding of gameplay mechanics. For example, players are informed they can block projectiles, attacks regenerate cannonballs, and to avoid contact damage.
changedEnvironmental hazards and dangerous objects have received improved visual effects and audio cues to clearly indicate their danger.
addedAdded a low-health visual indicator to alert players when their health drops to one jar.
changedImplemented messaging on the map to indicate when maps have not been acquired yet.
changedEnhanced several character animations, with more improvements planned.

Improvements

  • The starting area has been redesigned to enhance understanding of gameplay mechanics. For example, players are informed they can block projectiles, attacks regenerate cannonballs, and to avoid contact damage.

  • Environmental hazards and dangerous objects have received improved visual effects and audio cues to clearly indicate their danger.

  • Added a low-health visual indicator to alert players when their health drops to one jar.

  • Implemented messaging on the map to indicate when maps have not been acquired yet.

  • Enhanced several character animations, with more improvements planned.

  • Replaced several out-of-place sound effects, with more replacements planned.

  • Improved and added additional visual effects.

Bugs

  • The pirate boss on the starting island was colliding incorrectly.

  • There was an issue with colliders on the sewer hazards, causing them to collide incorrectly with the player.

Source

Steam News / 27 March 2024

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