What changed
1 fix0 additions0 changes0 removals
fixedAlright alright, I know it's been a little quiet around here over the holidays but we had a pretty nasty zombie outbreak and it's taken weeks to torch all the surfaces and eliminate the T-virus contamination... Fortunately the whole team made it out unscathed, so we've got a few minor bug fixes for you today along with new quests to fuel the skill tree rewards system. New weapons & characters will also be coming down the pipe in the coming months, and having kept a few vials of the zombie virus for study (what could go wrong?!) we've been messing around with the ability to turn player characters into enemies, so we can look forward to player character zombification in the near future too! For now, here's the patch list and we'll be back with more soon: - Added the Machine Pistol, a rare, automatic submachine gun that fires pistol rounds at a high rate. - Ash's model now properly holds items in the free, left hand as opposed to somehow holding weapons in his chainsaw arm. - Added the Hillbilly quest "Bathed in Moonshine" - Added the Cheerleader quest "Gimme a Z!" - Added the Cheerleader quest "Playthings" - Fixed a minor issue where returning to the title screen from the Character Select after returning from a quest would briefly show the mansion's doorway before fading out to the title screen. RIP!
Phantom Halls changes
fixedAlright alright, I know it's been a little quiet around here over the holidays but we had a pretty nasty zombie outbreak and it's taken weeks to torch all the surfaces and eliminate the T-virus contamination... Fortunately the whole team made it out unscathed, so we've got a few minor bug fixes for you today along with new quests to fuel the skill tree rewards system. New weapons & characters will also be coming down the pipe in the coming months, and having kept a few vials of the zombie virus for study (what could go wrong?!) we've been messing around with the ability to turn player characters into enemies, so we can look forward to player character zombification in the near future too! For now, here's the patch list and we'll be back with more soon: - Added the Machine Pistol, a rare, automatic submachine gun that fires pistol rounds at a high rate. - Ash's model now properly holds items in the free, left hand as opposed to somehow holding weapons in his chainsaw arm. - Added the Hillbilly quest "Bathed in Moonshine" - Added the Cheerleader quest "Gimme a Z!" - Added the Cheerleader quest "Playthings" - Fixed a minor issue where returning to the title screen from the Character Select after returning from a quest would briefly show the mansion's doorway before fading out to the title screen. RIP!
Alright alright, I know it's been a little quiet around here over the holidays but we had a pretty nasty zombie outbreak and it's taken weeks to torch all the surfaces and eliminate the T-virus contamination... Fortunately the whole team made it out unscathed, so we've got a few minor bug fixes for you today along with new quests to fuel the skill tree rewards system. New weapons & characters will also be coming down the pipe in the coming months, and having kept a few vials of the zombie virus for study (what could go wrong?!) we've been messing around with the ability to turn player characters into enemies, so we can look forward to player character zombification in the near future too! For now, here's the patch list and we'll be back with more soon: - Added the Machine Pistol, a rare, automatic submachine gun that fires pistol rounds at a high rate. - Ash's model now properly holds items in the free, left hand as opposed to somehow holding weapons in his chainsaw arm. - Added the Hillbilly quest "Bathed in Moonshine" - Added the Cheerleader quest "Gimme a Z!" - Added the Cheerleader quest "Playthings" - Fixed a minor issue where returning to the title screen from the Character Select after returning from a quest would briefly show the mansion's doorway before fading out to the title screen. RIP!