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Steam News24 June 20242y ago

Patch 1.0.2

Dear players! Today we have published another update within these few days of the release.

In this update2

Full notes

Full Pet Shop Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions11 changes0 removals
  • Store
  • Balance
  • Gameplay
  • Fixes
changedToday we have published another update within these few days of the release. There have been many voices from you saying that the game is developing too fast for some while others had absolutely the opposite opinion.Buying additional store space is cheaper
changedToday we have published another update within these few days of the release. There have been many voices from you saying that the game is developing too fast for some while others had absolutely the opposite opinion.Store equipment is cheaper
changedToday we have published another update within these few days of the release. There have been many voices from you saying that the game is developing too fast for some while others had absolutely the opposite opinion.The level of the store grows faster
changedToday we have published another update within these few days of the release. There have been many voices from you saying that the game is developing too fast for some while others had absolutely the opposite opinion.The price of additional store space is standard
changedToday we have published another update within these few days of the release. There have been many voices from you saying that the game is developing too fast for some while others had absolutely the opposite opinion.Store equipment has standard prices
changedToday we have published another update within these few days of the release. There have been many voices from you saying that the game is developing too fast for some while others had absolutely the opposite opinion.Store level is growing at a standard rate

Pet Shop Simulator changes

changedBuying additional store space is cheaper
changedStore equipment is cheaper
changedThe level of the store grows faster
changedThe price of additional store space is standard
changedStore equipment has standard prices

Dear players!

Today we have published another update within these few days of the release. There have been many voices from you saying that the game is developing too fast for some while others had absolutely the opposite opinion.

Therefore, one of the most important novelties in this update is the difficulty levels! There are 3 levels : Easy:

  • Buying additional store space is cheaper

  • Expanding the parking lot is cheaper

  • Customers are rarely in a bad mood

  • Employees are less likely to take their salaries

  • No thieves

  • Customers are happy to choose products, regardless of the margin

  • Store equipment is cheaper

  • The level of the store grows faster

Normal:

  • The price of additional store space is standard

  • The cost of expanding the parking lot is standard

  • Customers are sometimes in a bad mood

  • Employees are paid hourly wages

  • Thieves appear occasionally

  • The customer's choice of product depends partly on the margin

  • Store equipment has standard prices

  • Store level is growing at a standard rate

Hard:

  • Purchasing additional store space is more expensive

  • Expanding the parking lot is more expensive

  • Customers are more often in a bad mood

  • Employees are paid hourly wages

  • Thieves show up more often

  • The customer's choice of product is more margin-dependent

  • Store equipment is more expensive

  • Store level is increasing at a standard rate

New players from the very beginning of their adventure with our game will be able to choose the difficulty level in our game, while players who have started the game before will be able to choose the difficulty level after updating and firing up their in-game save! :)

This is not the end of the news that we have prepared for you, but others will appear successively in the coming days and weeks.

Patch notes:

  • Added difficulty levels

  • Added options to disable waving customers to cashiers

  • Products on the way after saving and loading will go out again, so you won't lose them

  • Fixed fish animations

  • After skipping the night, the time is closer to the opening of the store

  • Fixed product stuck over the bag if the product was not scanned beforehand

See you soon, Pet Shop Team

Source

Steam News / 24 June 2024

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