In this update2
Full notes
Full Pet Shop Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Balance
- Gameplay
- Fixes
Pet Shop Simulator changes
Dear players!
Today we have published another update within these few days of the release. There have been many voices from you saying that the game is developing too fast for some while others had absolutely the opposite opinion.
Therefore, one of the most important novelties in this update is the difficulty levels! There are 3 levels : Easy:
Buying additional store space is cheaper
Expanding the parking lot is cheaper
Customers are rarely in a bad mood
Employees are less likely to take their salaries
No thieves
Customers are happy to choose products, regardless of the margin
Store equipment is cheaper
The level of the store grows faster
Normal:
The price of additional store space is standard
The cost of expanding the parking lot is standard
Customers are sometimes in a bad mood
Employees are paid hourly wages
Thieves appear occasionally
The customer's choice of product depends partly on the margin
Store equipment has standard prices
Store level is growing at a standard rate
Hard:
Purchasing additional store space is more expensive
Expanding the parking lot is more expensive
Customers are more often in a bad mood
Employees are paid hourly wages
Thieves show up more often
The customer's choice of product is more margin-dependent
Store equipment is more expensive
Store level is increasing at a standard rate
New players from the very beginning of their adventure with our game will be able to choose the difficulty level in our game, while players who have started the game before will be able to choose the difficulty level after updating and firing up their in-game save! :)
This is not the end of the news that we have prepared for you, but others will appear successively in the coming days and weeks.
Patch notes:
Added difficulty levels
Added options to disable waving customers to cashiers
Products on the way after saving and loading will go out again, so you won't lose them
Fixed fish animations
After skipping the night, the time is closer to the opening of the store
Fixed product stuck over the bag if the product was not scanned beforehand
See you soon, Pet Shop Team
Source
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