In this update1
Full notes
Full Pet Shop Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- Security
Pet Shop Simulator changes
Hello Players! 🥳
It's been the first 24 hours since the release of our game 🔥. Thank you for your activity, many suggestions and feedback - it is thanks to them that we are able to improve and upgrade our game ✌️
Patch notes:
The set margin does not reset after saving and loading the game.
The shelf on which the product was set (visible on the price label) saves correctly, but without the physically stacked products.
Correctly refreshes the price of products in the shopping cart after loading the game.
Vehicles should no longer cause congestion on the street.
Product prices on shelves refresh after margin changes.
Modified notification regarding employees wanting to go on break. It should no longer suggest that the player himself has to send them on a break just inform them that they will go themselves in a short time.
Fixed a bug in which a player could not move a piece of furniture that had already been purchased if the player had less money than its value.
The security guard will no longer try to catch a thief caught earlier
The app with finances will not cut when starting it when there are a large number of items in the logs
Customers won't open all the cubicles at once when they go to the bathroom
Customers go to the restroom a little more often
Thank you for being there! Pet Shop Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
