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Steam News24 September 20196y ago

Update #15: Gunplay and AI improvements

The gunplay felt pretty horrible in the game, so I worked on an improved hit detection that allows for faster bullets.

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What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedThe gunplay felt pretty horrible in the game, so I worked on an improved hit detection that allows for faster bullets. The increase in bullet velocity should result in much smoother and more precise gunplay and makes it easier to hit opponents, especially at longer ranges. I also improved the AI pathfinding to prevent the AI from getting stuck at Double Bank for example.

Perfect Heist changes

changedThe gunplay felt pretty horrible in the game, so I worked on an improved hit detection that allows for faster bullets. The increase in bullet velocity should result in much smoother and more precise gunplay and makes it easier to hit opponents, especially at longer ranges. I also improved the AI pathfinding to prevent the AI from getting stuck at Double Bank for example.

The gunplay felt pretty horrible in the game, so I worked on an improved hit detection that allows for faster bullets. The increase in bullet velocity should result in much smoother and more precise gunplay and makes it easier to hit opponents, especially at longer ranges. I also improved the AI pathfinding to prevent the AI from getting stuck at Double Bank for example.

This update is currently only available at the test-branch, so make sure you switch to this version if you want to help by testing it out. Just right-click Perfect Heist from the Steam library, pick ''Properties'' then open ''BETAS'' tab and select 'test-branch'.

Have fun!

Source

Steam News / 24 September 2019

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