Full notes
Full Perfect Heist 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Gameplay
Changes: Swarm: - reduced Stun-O-Tron taser duration from 2.5s to 2s - increased Stun-O-Tron taser cooldown from 1.5s to 2.1s (to prevent players getting stun-locked) - "GrumpyBOT" motion detector will no longer trigger when cops walk through it - reduced "SweepO" cleaning robot alarm noise volume
Map Changes: New York City (Winter): - improved GPU performance
Fixed: - fixed "Pine Tree" weapon pattern texture looking weird while moving - fixed blur introduced in the last update
Level Editor: - fixed bug with the new drag&drop placement resulting in objects sometimes being placed twice (even when using the old "Q" key placement)
added new Winter objects: - Snow Manager (turns roads into snow-covered roads, adds snow particles that follow the player, adds 30% chance of spawning presents at random box spawns) - Snow Cube and Snow Cylinder - *REDACTED* spawn (requires Snow Manager to work) - Christmas Tree
Source
Changelog.gg summarizes and formats this update. How we read updates.
