Full notes
Full Peace Island update
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What changed
- Performance
- Gameplay
- UI and audio
Peace Island changes
Problems with cats in Clowders getting stuck have been mostly addressed. - Addressed Issues with some flora & effects being too loud - Repaired ocean shader (this time, for REAL!) - Fixed colliders at the hotel seawall. - All cat beds should be usable.
We also added a placeholder “Skip Main Mission” feature - a box that you can walk into at the very start that will teleport you to the exterior of the town hall - with SueSea and Boy in tow (just give it a few seconds for the exterior to load around you, after entering. This will also automatically save a game, so you can easily return to that point.
We will be refining this, by replacing the box with a UI button in the next update (figure 48 hours.)
We understand that there are stylistic & functional issues with the quest log. We will be addressing that over the next 48 hours, as well.
Thank you again for your patience, support, and confidence!
Source
Changelog.gg summarizes and formats this update. How we read updates.
