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Steam News26 May 20262mo ago

5/25 Update for PC Live - Mac & Linux updates to go live 5/26 morning

Problems with cats in Clowders getting stuck have been mostly addressed. - Addressed Issues with some flora & effects being too loud - Repaired ocean shader (this time, for REAL!) - Fixed colliders at the hotel seawall.

Full notes

Full Peace Island update

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What changed

1 fix1 addition1 change0 removals
  • Performance
  • Gameplay
  • UI and audio
fixedProblems with cats in Clowders getting stuck have been mostly addressed. - Addressed Issues with some flora & effects being too loud - Repaired ocean shader (this time, for REAL!) - Fixed colliders at the hotel seawall. - All cat beds should be usable.
addedWe also added a placeholder “Skip Main Mission” feature - a box that you can walk into at the very start that will teleport you to the exterior of the town hall - with SueSea and Boy in tow (just give it a few seconds for the exterior to load around you, after entering. This will also automatically save a game, so you can easily return to that point.
changedWe will be refining this, by replacing the box with a UI button in the next update (figure 48 hours.)

Peace Island changes

fixedProblems with cats in Clowders getting stuck have been mostly addressed. - Addressed Issues with some flora & effects being too loud - Repaired ocean shader (this time, for REAL!) - Fixed colliders at the hotel seawall. - All cat beds should be usable.
addedWe also added a placeholder “Skip Main Mission” feature - a box that you can walk into at the very start that will teleport you to the exterior of the town hall - with SueSea and Boy in tow (just give it a few seconds for the exterior to load around you, after entering. This will also automatically save a game, so you can easily return to that point.
changedWe will be refining this, by replacing the box with a UI button in the next update (figure 48 hours.)
  • Problems with cats in Clowders getting stuck have been mostly addressed. - Addressed Issues with some flora & effects being too loud - Repaired ocean shader (this time, for REAL!) - Fixed colliders at the hotel seawall. - All cat beds should be usable.

We also added a placeholder “Skip Main Mission” feature - a box that you can walk into at the very start that will teleport you to the exterior of the town hall - with SueSea and Boy in tow (just give it a few seconds for the exterior to load around you, after entering. This will also automatically save a game, so you can easily return to that point.

We will be refining this, by replacing the box with a UI button in the next update (figure 48 hours.)

We understand that there are stylistic & functional issues with the quest log. We will be addressing that over the next 48 hours, as well.

Thank you again for your patience, support, and confidence!

Source

Steam News / 26 May 2026

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