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Steam News24 May 20262mo ago

Peace Island update for May 24

Fixed: Problems with switching cats within clowders are mostly addressed. - Music/Audio levels should save properly, with games. - Cat portraits on lower right should reflect faces of cats in clowders.

Full notes

Full Peace Island update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions0 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedFixed:
fixedProblems with switching cats within clowders are mostly addressed. - Music/Audio levels should save properly, with games. - Cat portraits on lower right should reflect faces of cats in clowders. - Five various artifact objects removed. - Proper colliders added to Free Island Republic Museum & Ellison workshed. - Added a sign in front of school. - More magenta cubes removed from climbable ivies
addedLaura will finish the rest of the cat tree beds, over the next week - I’ll be adding a code that ensures that the higher up a cat snoozes on a given tree, the more rapidly they re-gain “comfort.”
addedIN THE NEXT UPDATE, WE WILL BE ADDING A “SKIP INTRO MISSION” BUTTON AT “NEW GAME” START - SORRY IT TOOK US SO LONG TO GET THAT DONE!

Peace Island changes

fixedFixed:
fixedProblems with switching cats within clowders are mostly addressed. - Music/Audio levels should save properly, with games. - Cat portraits on lower right should reflect faces of cats in clowders. - Five various artifact objects removed. - Proper colliders added to Free Island Republic Museum & Ellison workshed. - Added a sign in front of school. - More magenta cubes removed from climbable ivies
addedLaura will finish the rest of the cat tree beds, over the next week - I’ll be adding a code that ensures that the higher up a cat snoozes on a given tree, the more rapidly they re-gain “comfort.”
addedIN THE NEXT UPDATE, WE WILL BE ADDING A “SKIP INTRO MISSION” BUTTON AT “NEW GAME” START - SORRY IT TOOK US SO LONG TO GET THAT DONE!

Fixed:

  • Problems with switching cats within clowders are mostly addressed. - Music/Audio levels should save properly, with games. - Cat portraits on lower right should reflect faces of cats in clowders. - Five various artifact objects removed. - Proper colliders added to Free Island Republic Museum & Ellison workshed. - Added a sign in front of school. - More magenta cubes removed from climbable ivies

There seem to be fewer “fatal” errors, as we progress. I have no idea how those ivy boxes became visible again - but I believe most have now been taken care of.

Laura will finish the rest of the cat tree beds, over the next week - I’ll be adding a code that ensures that the higher up a cat snoozes on a given tree, the more rapidly they re-gain “comfort.”

IN THE NEXT UPDATE, WE WILL BE ADDING A “SKIP INTRO MISSION” BUTTON AT “NEW GAME” START - SORRY IT TOOK US SO LONG TO GET THAT DONE!

Source

Steam News / 24 May 2026

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