In this update2
Full notes
Full Pawns of War update
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What changed
4 fixes8 additions7 changes0 removals
- Fixes
- Performance
- Balance
- UI and audio
- Gameplay
- Events
fixedFixed:Mission Progression: Corrected the logical order of unlocking missions (specifically, side missions now unlock only after completing their prerequisite parent mission).
fixedFixed:XP Glitch: Fixed an issue where players received infinite experience on the battle statistics screen when switching sides.
changedFixed:AI Logic: Improved AI behavior when equipped with short-range weapons.
fixedFixed:Rendering Optimization: Fixed a bug where sprites were being rendered by the CPU; they are now correctly processed by the GPU.
fixedFixed:Formations: Fixed the player’s initial positioning in formations when starting a new game.
changedFixed:XP Rebalance: Increased experience rewards for missions by 2x (and up to 3x in certain cases).
Pawns of War changes
fixedMission Progression: Corrected the logical order of unlocking missions (specifically, side missions now unlock only after completing their prerequisite parent mission).
fixedXP Glitch: Fixed an issue where players received infinite experience on the battle statistics screen when switching sides.
changedAI Logic: Improved AI behavior when equipped with short-range weapons.
fixedRendering Optimization: Fixed a bug where sprites were being rendered by the CPU; they are now correctly processed by the GPU.
fixedFormations: Fixed the player’s initial positioning in formations when starting a new game.
Fixed:
- Mission ProgressionCorrected the logical order of unlocking missions (specifically, side missions now unlock only after completing their prerequisite parent mission).
- XP GlitchFixed an issue where players received infinite experience on the battle statistics screen when switching sides.
- AI LogicImproved AI behavior when equipped with short-range weapons.
- Rendering OptimizationFixed a bug where sprites were being rendered by the CPU; they are now correctly processed by the GPU.
- FormationsFixed the player’s initial positioning in formations when starting a new game.
- XP RebalanceIncreased experience rewards for missions by 2x (and up to 3x in certain cases).
- Combat SpeedMaximum turn-based combat acceleration increased to x3 .
- Pawn InventoryRestored the pawn equipment tab and added icons for all items.
- UI LayoutReduced the weapon grid size in the inventory to provide a better view of the stash.
Mobile Optimization: Implemented scaling for pawn and weapon sizes in the mobile version.
- EconomyAdjusted the sale value of all weapons based on their rarity and stats.
Localization: Various minor text and translation fixes.
Added:
Christmas Event: A special holiday mini-event including 10 new combat missions.
New Character: HIROKI.
New Weapon: Spectre M4
New Weapon: TKB-022PM (Rare Blue)
New Weapon Variant: AK-74 Requiem (Rare Gold).
- Weather SystemImplemented a new weather script (debuting with a falling snow effect on the new location).
- Gift Mini-gameAdded a random gift selection mini-game that triggers after completing missions with a "Gift" reward. -FLARE Team
Source
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