In this update3
Full notes
Full Pawns of War update
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What changed
- Balance
- Gameplay
- Fixes
Pawns of War changes
Fixed:
First turn in turn-based combat is now 100% Player. Subsequent turns will be received with 50%, 25%, and 1% chances. As a result, the player can get 4 consecutive turns. This rule only applies at the start of the battle.
The required experience for weapon upgrades has been reduced. Your weapons in the inventory must be recalculated according to the new values.
[White weapon start experience was (150 with a multiplier of 2.3), now (90 with a multiplier of 1.1)]
[Blue weapon start experience was (200 with a multiplier of 2.4), now (120 with a multiplier of 1.2)]
[Purple weapon start experience was (250 with a multiplier of 2.5), now (150 with a multiplier of 1.3))]
[Gold weapon start experience was (300 with a multiplier of 2.8), now (200 with a multiplier of 1.5)]
[Red weapon start experience was (280 with a multiplier of 3.0), now (220 with a multiplier of 1.8)]
Balance changes have been made to the basic weapon stats:
AR-15 WHITE - DAMAGE INCREASED TO 5
AR-15 BLUE - MAGAZINE INCREASED TO 20
AR-15 PURPLE - MAGAZINE INCREASED TO 25
AR-15 GOLD - MAGAZINE INCREASED TO 20
MP5 WHITE - DAMAGE INCREASED TO 3
[Mp5 Blue - Damage increased to 4, fire rate increased to 0.9]
MP5 PURPLE WITH SCOPE - DAMAGE DECREASED TO 5
[Mp5 Purple with suppressor - Damage increased to 5, fire rate decreased to 0.11, magazine increased to 35]
[UZI Purple - Damage decreased to 4, fire rate increased to 0.8]
AUG GOLD - DAMAGE INCREASED TO 9
STG940 GOLD - MAGAZINE INCREASED TO 35
AK74 GOLD - DAMAGE DECREASED TO 12
The BEE skill has been fixed. Now it heals +50 every 5 seconds
M4A1 "2009," required to unlock "Secret Weapon #1," has been added to the pool of dropable items from the standard or weapon loot boxes.
In turn-based combat, the Tasks tab now displays the 9th enemy unit (if available)
Added:
Added IMI UZI variations
In an inventory with a 5% chance, a character without a weapon can play his unique animation.
Removed:
Removed the dropout of the "medic" class from ordinary white pawns.
Source
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