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Steam News16 December 20256mo ago

⚙️ Hotfix 1.0.2.4

Fixed: First turn in turn-based combat is now 100% Player. Subsequent turns will be received with 50%, 25%, and 1% chances. As a result, the player can get 4 consecutive turns.

In this update3

Full notes

Full Pawns of War update

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What changed

1 fix3 additions4 changes1 removal
  • Balance
  • Gameplay
  • Fixes
changedFixed:First turn in turn-based combat is now 100% Player. Subsequent turns will be received with 50%, 25%, and 1% chances. As a result, the player can get 4 consecutive turns. This rule only applies at the start of the battle.
addedFixed:The required experience for weapon upgrades has been reduced. Your weapons in the inventory must be recalculated according to the new values. [White weapon start experience was (150 with a multiplier of 2.3), now (90 with a multiplier of 1.1)] [Blue weapon start experience was (200 with a multiplier of 2.4), now (120 with a multiplier of 1.2)] [Purple weapon start experience was (250 with a multiplier of 2.5), now (150 with a multiplier of 1.3))] [Gold weapon start experience was (300 with a multiplier of 2.8), now (200 with a multiplier of 1.5)] [Red weapon start experience was (280 with a multiplier of 3.0), now (220 with a multiplier of 1.8)]
changedFixed:Balance changes have been made to the basic weapon stats: AR-15 WHITE - DAMAGE INCREASED TO 5 AR-15 BLUE - MAGAZINE INCREASED TO 20 AR-15 PURPLE - MAGAZINE INCREASED TO 25 AR-15 GOLD - MAGAZINE INCREASED TO 20 MP5 WHITE - DAMAGE INCREASED TO 3 [Mp5 Blue - Damage increased to 4, fire rate increased to 0.9] MP5 PURPLE WITH SCOPE - DAMAGE DECREASED TO 5 [Mp5 Purple with suppressor - Damage increased to 5, fire rate decreased to 0.11, magazine increased to 35] [UZI Purple - Damage decreased to 4, fire rate increased to 0.8] AUG GOLD - DAMAGE INCREASED TO 9 STG940 GOLD - MAGAZINE INCREASED TO 35 AK74 GOLD - DAMAGE DECREASED TO 12
fixedFixed:The BEE skill has been fixed. Now it heals +50 every 5 seconds
addedFixed:M4A1 "2009," required to unlock "Secret Weapon #1," has been added to the pool of dropable items from the standard or weapon loot boxes.
changedFixed:In turn-based combat, the Tasks tab now displays the 9th enemy unit (if available)

Pawns of War changes

changedFirst turn in turn-based combat is now 100% Player. Subsequent turns will be received with 50%, 25%, and 1% chances. As a result, the player can get 4 consecutive turns. This rule only applies at the start of the battle.
addedThe required experience for weapon upgrades has been reduced. Your weapons in the inventory must be recalculated according to the new values. [White weapon start experience was (150 with a multiplier of 2.3), now (90 with a multiplier of 1.1)] [Blue weapon start experience was (200 with a multiplier of 2.4), now (120 with a multiplier of 1.2)] [Purple weapon start experience was (250 with a multiplier of 2.5), now (150 with a multiplier of 1.3))] [Gold weapon start experience was (300 with a multiplier of 2.8), now (200 with a multiplier of 1.5)] [Red weapon start experience was (280 with a multiplier of 3.0), now (220 with a multiplier of 1.8)]
changedBalance changes have been made to the basic weapon stats: AR-15 WHITE - DAMAGE INCREASED TO 5 AR-15 BLUE - MAGAZINE INCREASED TO 20 AR-15 PURPLE - MAGAZINE INCREASED TO 25 AR-15 GOLD - MAGAZINE INCREASED TO 20 MP5 WHITE - DAMAGE INCREASED TO 3 [Mp5 Blue - Damage increased to 4, fire rate increased to 0.9] MP5 PURPLE WITH SCOPE - DAMAGE DECREASED TO 5 [Mp5 Purple with suppressor - Damage increased to 5, fire rate decreased to 0.11, magazine increased to 35] [UZI Purple - Damage decreased to 4, fire rate increased to 0.8] AUG GOLD - DAMAGE INCREASED TO 9 STG940 GOLD - MAGAZINE INCREASED TO 35 AK74 GOLD - DAMAGE DECREASED TO 12
fixedThe BEE skill has been fixed. Now it heals +50 every 5 seconds
addedM4A1 "2009," required to unlock "Secret Weapon #1," has been added to the pool of dropable items from the standard or weapon loot boxes.

Fixed:

  • First turn in turn-based combat is now 100% Player. Subsequent turns will be received with 50%, 25%, and 1% chances. As a result, the player can get 4 consecutive turns. This rule only applies at the start of the battle.

  • The required experience for weapon upgrades has been reduced. Your weapons in the inventory must be recalculated according to the new values.

    [White weapon start experience was (150 with a multiplier of 2.3), now (90 with a multiplier of 1.1)]

    [Blue weapon start experience was (200 with a multiplier of 2.4), now (120 with a multiplier of 1.2)]

    [Purple weapon start experience was (250 with a multiplier of 2.5), now (150 with a multiplier of 1.3))]

    [Gold weapon start experience was (300 with a multiplier of 2.8), now (200 with a multiplier of 1.5)]

    [Red weapon start experience was (280 with a multiplier of 3.0), now (220 with a multiplier of 1.8)]

  • Balance changes have been made to the basic weapon stats:

    AR-15 WHITE - DAMAGE INCREASED TO 5

    AR-15 BLUE - MAGAZINE INCREASED TO 20

    AR-15 PURPLE - MAGAZINE INCREASED TO 25

    AR-15 GOLD - MAGAZINE INCREASED TO 20

    MP5 WHITE - DAMAGE INCREASED TO 3

    [Mp5 Blue - Damage increased to 4, fire rate increased to 0.9]

    MP5 PURPLE WITH SCOPE - DAMAGE DECREASED TO 5

    [Mp5 Purple with suppressor - Damage increased to 5, fire rate decreased to 0.11, magazine increased to 35]

    [UZI Purple - Damage decreased to 4, fire rate increased to 0.8]

    AUG GOLD - DAMAGE INCREASED TO 9

    STG940 GOLD - MAGAZINE INCREASED TO 35

    AK74 GOLD - DAMAGE DECREASED TO 12

  • The BEE skill has been fixed. Now it heals +50 every 5 seconds

  • M4A1 "2009," required to unlock "Secret Weapon #1," has been added to the pool of dropable items from the standard or weapon loot boxes.

  • In turn-based combat, the Tasks tab now displays the 9th enemy unit (if available)

Added:

  • Added IMI UZI variations

  • In an inventory with a 5% chance, a character without a weapon can play his unique animation.

Removed:

  • Removed the dropout of the "medic" class from ordinary white pawns.

Source

Steam News / 16 December 2025

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