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Steam News17 February 20264mo ago

Demo update 0.13.35_d

Here's the patch note for all the demo changes! Just on time for the update as promised :) We're making good progress towards the 1.0 version, hopefully we'll announce a release date soon(TM). Mathias 0.13.

In this update6

Full notes

Full Pawful Dice update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions1 change0 removals
  • Events
  • UI and audio
  • Gameplay
  • Fixes
addedGameplayAdded a free reward at the start of a run to give a bit of a headstart
changedVisualEnemies self boost value is now displayed in the HUD
addedVisualAdded new FXs for every enemies moves
addedSoundAdded new sound when a run is won
addedSoundAdded new SFXx for every enemies moves
fixedFixesDice arena walls are now better at blocking dice from flying everywhere

Pawful Dice changes

addedAdded a free reward at the start of a run to give a bit of a headstart
changedEnemies self boost value is now displayed in the HUD
addedAdded new FXs for every enemies moves
addedAdded new sound when a run is won
addedAdded new SFXx for every enemies moves

Here's the patch note for all the demo changes! Just on time for the update as promised :)

We're making good progress towards the 1.0 version, hopefully we'll announce a release date soon(TM).

Mathias

0.13.35_d

Gameplay

  • Added a free reward at the start of a run to give a bit of a headstart

Visual

  • Enemies self boost value is now displayed in the HUD

  • End run screen is now prettier

  • Added new FXs for every enemies moves

Sound

  • Added new sound when a run is won

  • Added new SFXx for every enemies moves

Fixes

  • Dice arena walls are now better at blocking dice from flying everywhere

  • Fixed the idle animation looping for some animals

  • Fixed starters max difficulty won default values

Other

  • Added settings menu (with old sound and language settings and new graphic ones), available in the main menu and the pause menu

Source

Steam News / 17 February 2026

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